#base robot_standard.pop
#base robot_giant.pop

//Silicon Society
//Made by CreatorForce
//Map by Sntr And Erk
//Advanced

WaveSchedule
{
	StartingCurrency 				800
	RespawnWaveTime 				5
	CanBotsAttackWhileInSpawnRoom 	no
	

    //Cash
    //Wave 1: $700
    //Wave 2: $750
    //Wave 3: $750
    //Wave 4: $800
    //Wave 5: $900
    //Wave 6: $900

    // Wave 1: //Wave 1 - $700
    // 1A: 16 Heavy						                    |NONE
    // 1B: 18 Demoman						                |NONE
    // 1C: 02 Giant Pyro + 06 Quick-Fix			            |NONE
    // 1D: 25 Bowman						                |WaitForAllDead	1B
    // 1E: 30 Demoknight					                |WaitForAllDead 1C
    // 1F: 02 Giant Soldier Rapid Fire + 04 Quick-Fix	    |WaitForAllSpawned 1E
    // Support:
    // 1S: 06 Pyro						                    |WaitForAllDead	1C
    // 1S: 06 Demoman						                |WaitForAllDead	1E

	//Feedback:
	//Wave 6: botrot :  'mod medic healed damage bonus' 2 put this on giant chad burst [No]
	//Wave 6: Fix long pause break [FIX]

    Templates
    {
		T_TFBot_SentryBuster_Grapple
		{
			Template   	T_TFBot_SentryBuster
			Item   		"TF_WEAPON_GRAPPLINGHOOK"
			Item 		"eotl_demopants"
			Attributes   AlwaysFireWeapon
			Attributes   AutoJump
			AutoJumpMin  3
			AutoJumpMax  4
			ItemAttributes 
			{
				ItemName   "TF_WEAPON_GRAPPLINGHOOK"
				"is_passive_weapon"     1
				"cancel falling damage" 1
			}
		}
        T_TFBot_Force_Sniper_Huntsman_Fire
		{
			Name		"Fire Bowman"
			Class		Sniper
			ClassIcon	sniper_bow_ignite
			Skill		Hard
			Health		125
			Item		"The Huntsman"
			ItemAttributes
			{
				ItemName					"The Huntsman"
				"killstreak tier" 			2
				"attach particle effect" 	13
				"set damagetype ignite"		1
				// "fire rate penalty" 		1.25
			}
		}
        T_TFBot_Force_Heavyweapons_Heater
		{
			Name				"Heater Heavy"
			Class 				Heavyweapons
			Skill 				Easy
			ClassIcon 			heavy_heater
			Item 				"The Huo Long Heatmaker"
			Item				"Tough Guy's Toque"
			Item				"EOTL_hiphunter_jacket"
			WeaponRestrictions 	PrimaryOnly
		}
		T_TFBot_Force_Pyro_Reflector
		{
			Class	Pyro
			Skill	Expert
			ClassIcon	pyro_reflect_daan
			Name	"Reflector Pyro"
			WeaponRestrictions	PrimaryOnly
			Item	"The Degreaser"
			Item	"Traffic Cone"
		}
		T_TFBot_Force_Demoman_Loch_n_Lord
		{
			Name "Loch-n-Load Demoman"
			Class Demoman
			ClassIcon demo_loch_nys
			Item "The Loch-n-Load"
			Skill Hard
			Item			"The Black Watch"
			Item			"The Gaelic Golf Bag"
			Item			"The Gaelic Garb"
		}
		T_TFBot_Force_Demoman_Swordfighter
		{
			Name				"Swordfighter"
			Class				Demoman
			ClassIcon			demoknight
			Skill				Hard
			Item				"Stylish DeGroot"
			Item				"The Sole Saviors"
			Item				"The Merc's Muffler"
			Item				"The Toowoomba Tunic"
			Item 				"The Eyelander"
			Health				650
			Scale				1.3
			WeaponRestrictions	MeleeOnly
			ItemAttributes
			{
				ItemName "The Eyelander"
				"critboost on kill" 5
			}
		}
		T_TFBot_Force_Demoman_Swordfighter_Fire
		{
			Name				"Fire Swordfighter"
			Class				Demoman
			ClassIcon			demoknight_fire
			Skill				Hard
			Item				"Stylish DeGroot"
			Item				"The Sole Saviors"
			Item				"The Merc's Muffler"
			Item				"The Toowoomba Tunic"
			Item 				"The Eyelander"
			Health				650
			Scale				1.3
			WeaponRestrictions	MeleeOnly
			ItemAttributes
			{
				ItemName				"The Merc's Muffler"
				"set item tint rgb"		5801378
			}
			ItemAttributes
			{
				ItemName 					"The Eyelander"
				//"critboost on kill" 		5
				"attach particle effect" 	1
				"set damagetype ignite"	1
			}
		}
		T_TFBot_Demoman_Burst_FixVersion
		{
			Class Demoman
            Name "Burst Fire Demo"
            ClassIcon demo_burst
            Skill Expert
            WeaponRestrictions PrimaryOnly
            Attributes HoldFireUntilFullReload
            Item "Tartan Tyrolean"
            Item "Upgradeable TF_WEAPON_GRENADELAUNCHER"
            ItemAttributes
            {
                ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER"
                "reload time increased" 1.059
                "fire rate bonus" 0.05
                "damage penalty" 0.5
                "projectile spread angle penalty" 3
            }
        }
		T_TFBot_Force_Giant_Pyro_DragonFury
		{
			Name 				"Giant Dragon's Fury Pyro"
			ClassIcon			pyro_dragon_fury_swordstone
			Class 				Pyro
			Skill 				Expert
			Health 				3500
			WeaponRestrictions 	PrimaryOnly
			MaxVisionRange 		600
			Attributes 			MiniBoss
			Item 				"The Dragon's Fury"
			Item 				"Pyromancer's Mask"
			Item            	"dec2014 2014_pyromancer_hood"
			Item            	"dec2014 Pyromancer's Raiments"
			ItemAttributes
			{
				ItemName 			"The Dragon's Fury"
				"damage bonus"		1.5
				"airblast disabled"	1
			}
			CharacterAttributes
			{
				"move speed bonus"					0.5
				"damage force reduction"			0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"		6
			}
		}
		T_TFBot_Force_Giant_Demoman_Ironbomber
		{
			Name "Giant Bomber Demoman"
			Class Demoman
			Skill Expert
			Health 3500
			ClassIcon demo_giant
			Attributes HoldFireUntilFullReload
			Attributes MiniBoss
			WeaponRestrictions PrimaryOnly
			Item	"The Black Watch"
			Item	"The Gaelic Golf Bag"
			Item	"The Gaelic Garb"
			Item	"The Iron Bomber"
			ItemAttributes
			{
				ItemName "The Iron Bomber"
				"damage bonus" 1.5
			}
			CharacterAttributes
			{
				"airblast vulnerability multiplier" 0.5
				"damage force reduction" 0.5
				"move speed bonus" 0.5
				"override footstep sound set" 4
			}
		}
		T_TFBot_Force_Giant_Demoman_Loch_n_Load
		{
			Name "Giant Loch-n-Load Demoman"
			Class Demoman
			Skill Expert
			Health 3500
			ClassIcon demo_giant
			Attributes HoldFireUntilFullReload
			Attributes MiniBoss
			WeaponRestrictions PrimaryOnly
			Item	"The Black Watch"
			Item	"The Gaelic Golf Bag"
			Item	"The Gaelic Garb"
			Item 	"The Loch-n-Load"
			ItemAttributes
			{
				ItemName "The Loch-n-Load"
				"damage bonus" 1.5
			}
			CharacterAttributes
			{
				"airblast vulnerability multiplier" 0.5
				"damage force reduction" 0.5
				"move speed bonus" 0.5
				"override footstep sound set" 4
			}
		}
		T_TFBot_Force_Giant_Demoman_Loose_Cannon
		{
			Name "Giant Cannon Demoman"
			Class Demoman
			Skill Expert
			Health 3500
			ClassIcon demo_giant
			Attributes HoldFireUntilFullReload
			Attributes MiniBoss
			WeaponRestrictions PrimaryOnly
			Item	"The Black Watch"
			Item	"The Gaelic Golf Bag"
			Item	"The Gaelic Garb"
			Item 	"The Loose Cannon"
			ItemAttributes
			{
				ItemName "The Loose Cannon"
				"damage bonus" 1.5
				"fire rate penalty" 0.8
				"grenade launcher mortar mode" 0
			}
			CharacterAttributes
			{
				"airblast vulnerability multiplier" 0.5
				"damage force reduction" 0.5
				"move speed bonus" 0.5
				"override footstep sound set" 4
			}
		}
		T_TFBot_Force_Giant_Bowman
        {
            Name                    "Giant Bowman"
            Health                  3000
            Class                   Sniper
            Skill                   Hard
            ClassIcon               sniper_bow
            Tag                     bot_giant
            Attributes              MiniBoss
            WeaponRestrictions      PrimaryOnly
            Item		            "Corona Australis"
			Item		            "The Toowoomba Tunic"
			Item					"The Merc's Muffler"
            Item                    "The Huntsman"
			MaxVisionRange			1500
            ItemAttributes
            {
                ItemName            "The Huntsman"
                "damage bonus"      1.2
            }
            CharacterAttributes
			{
				"move speed bonus" 0.5
				"damage force reduction" 0.5
				"airblast vulnerability multiplier" 0.5
				"override footstep sound set" 4
			}
        }
		T_TFBot_Force_Medic_Shield
		{
			Class 				Medic
			Name 				"Shield Medic"
			ClassIcon			medic_shield_ala
			Skill 				Hard
			Item 				"The Surgeon's Stahlhelm"
			Item 				"The Quick-Fix"
			WeaponRestrictions 	SecondaryOnly
			Attributes 			ProjectileShield
			Attributes 			SpawnWithFullCharge
			Attributes			IgnoreEnemies
			ItemAttributes
			{
				ItemName "The Quick-Fix"
				"generate rage on heal" 2
			}
		}
        T_TFBot_Force_Sniper_Rapid_Jumping_Huntsman
        {
            Template        T_TFBot_Sniper_Huntsman
            Name            "Pit Bowman"
            Item            "Wings of Purity"
            Item            "The Hardy Laurel"
            Item            "Olympic Leapers"
            AutoJumpMin     5
			AutoJumpMax     5
            Scale           0.9
            Attributes      AutoJump
            Skill           Hard
            Item            "The Huntsman"
            ItemAttributes
            {
                ItemName                        "The Huntsman"
                "override projectile type"      1
                "sniper fires tracer HIDDEN"    1
                "ragdolls become ash"           1
                "dmg penalty vs players"        0.25
                "dmg penalty vs buildings"      0.25
                "fire rate bonus"               0.1
            }
            CharacterAttributes
            {
                "increased jump height" 2
                "cancel falling damage" 1
            }
        }
    }

	Mission //Engineer - Wave 1=2
	{
		Objective			Sniper
		Where				spawnbot_mission_sniper
		BeginAtWave			1
		RunForThisManyWaves	2
		InitialCooldown		35
		CooldownTime		35
		DesiredCount		2
		TFBot
		{
			Template		T_TFBot_Sniper
			Skill			Normal
		}
	}
    Mission //Spy - Wave 4
	{
		Objective			Spy
		Where				spawnbot_mission_spy
		BeginAtWave			4
		RunForThisManyWaves	1
		InitialCooldown		30
		CooldownTime		30
		DesiredCount		2
		TFBot
		{
			Template		T_TFBot_Spy
		}
	}

	Mission // Engineer - wave 5
	{
		Objective 			Engineer  
		InitialCooldown 	45
		Where 				spawnbot
		BeginAtWave 		5
		RunForThisManyWaves 1
		CooldownTime 		45
		DesiredCount 		1

		TFBot
		{
			Template T_TFBot_Engineer_Sentry_Teleporter
		}
	}	

	Mission //Spy - Wave 6
	{
		Objective			Spy
		Where				spawnbot_mission_spy
		BeginAtWave			6
		RunForThisManyWaves	1
		InitialCooldown		30
		CooldownTime		30
		DesiredCount		2
		TFBot
		{
			Template		T_TFBot_Spy
		}
	}

	Mission
	{
		Objective DestroySentries
		Where spawnbot
		InitialCooldown 35
		CooldownTime 35
		BeginAtWave 1
		RunForThisManyWaves 6
		DesiredCount 1
		RandomChoice
		{
			TFBot
			{
				Class 				Scout
				Skill 				Expert
				Name 				"Super Buster"
				Item				"Batter's Helmet"
				Item 				"eotl_demopants"
				Health 				2500
				WeaponRestrictions 	MeleeOnly
				Attributes			DisableDodge
				Attributes 			MiniBoss
				CharacterAttributes
				{
					"move speed bonus" 3
					"damage force reduction" 0.5
					"airblast vulnerability multiplier" 0.5
					"override footstep sound set" 7
					"cannot be backstabbed" 1
					"head scale"			2
				}
			}
			TFBot
			{
				Template	T_TFBot_SentryBuster
			}
		}
	}

    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}

        WaveSpawn
		{
            Name                1A
			Where 				spawnbot
			TotalCount 			14
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	5
			TotalCurrency 		50
			TFBot
			{
                Template        T_TFBot_Force_Heavyweapons_Heater
                Skill           Easy
			}
		}
        WaveSpawn
		{
            Name                1B
			Where 				spawnbot_lowerflank
			TotalCount 			18
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Demoman
				Item			"The Black Watch"
				Item			"The Gaelic Golf Bag"
				Item			"The Gaelic Garb"
                Skill           Easy
			}
		}
        WaveSpawn
		{
            Name                1C
			Where 				spawnbot
			TotalCount 			6
			MaxActive 			3
			SpawnCount 			3
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	20
			TotalCurrency 		200
            Squad
            {
                TFBot
                {
                    Template		T_TFBot_Giant_Pyro
                    Item 			"Pyromancer's Mask"
                    Item            "dec2014 2014_pyromancer_hood"
                    Item            "dec2014 Pyromancer's Raiments"
                }
                TFBot
                {
                    Template        T_TFBot_Medic_BigHeal
					Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
                TFBot
                {
                    Template        T_TFBot_Medic_BigHeal
					Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
            }
		}
        WaveSpawn
		{
            Name                1D
            WaitForAllDead      1B
			Where 				spawnbot_sidebuilding
			TotalCount 			20
			MaxActive 			8
			SpawnCount 			5
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		75
			TFBot
			{
				Template		T_TFBot_Sniper_Huntsman
				Item		    "The Fruit Shoot"
				Item		    "Merc's Pride Scarf"
			}
		}
        WaveSpawn
		{
            Name                1E
            WaitForAllDead      1C
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			30
			MaxActive 			12
			SpawnCount 			6
			WaitBeforeStarting 	2
			WaitBetweenSpawns 	5
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Demoman_Knight
				Item			"The Stormin' Norman"
                Item            "The Toowoomba Tunic"
			}
		}
        WaveSpawn
		{
            Name                1F
            WaitForAllDead      1E
			Where 				spawnbot
			TotalCount 			6
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	1
			WaitBetweenSpawns 	25
			TotalCurrency 		125
            Squad
            {
                TFBot
                {
                    Template		T_TFBot_Giant_Soldier_Spammer
					Item			"Chieftain's Challenge"
                }
                TFBot
                {
                    Template        T_TFBot_Medic_BigHeal
					Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
                TFBot
                {
                    Template        T_TFBot_Medic_BigHeal
					Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
            }
		}
        WaveSpawn
		{
            Name                1S1
            WaitForAllDead      1A
			Where 				spawnbot
            Where               spawnbot_side
			TotalCount 			25
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	3
			WaitBetweenSpawns 	10
			TotalCurrency 		50
            Support             1
            TFBot
                {
                    Template		T_TFBot_Pyro
					Skill			Easy
                    Item 			"Pyromancer's Mask"
                    Item            "dec2014 2014_pyromancer_hood"
                    Item            "dec2014 Pyromancer's Raiments"
                }
		}
        WaveSpawn
		{
            Name                1S2
            WaitForAllDead      1E
			Where 				spawnbot_sidebuilding
            Where               spawnbot_lowerflank
			Where				spawnbot
			TotalCount 			25
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	7
			TotalCurrency 		50
            Support             1
            TFBot
            {
                Template        T_TFBot_Demoman
				Item			"The Black Watch"
				Item			"The Gaelic Golf Bag"
				Item			"The Gaelic Garb"
                Skill           Normal
            }
		}
    }

    //Wave 2 - $800
    //2A: 28 Soldier									|NONE
	//2B: 12 Shortstop Scout							|NONE
	//2C: 22 Pyro Flare Gun								|WaitForAllSpawned	2A
	//2D: 02 Giant Demo Burst Fire + 04 Pyro Airblast	|WaitForAllSpawned	2A		
	//2E: 40 Scout Melee (Crits)						|WaitForAllDead		2E
	//2F: 20 Loch Demoman								|WaitForAllDead		2E
	//2G: 04 Giant Demoman (Random)						|WaitForAllSpawned	2G
	//Support:
	//2S: 12 Pyro Flare Gun								|WaitForAllDead		2E
	//2S1: 02 Sniper									|NONE
    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
            Name                2A
			Where 				spawnbot
			TotalCount 			28
			MaxActive 			8
			SpawnCount 			4
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	5
			TotalCurrency 		100
			TFBot
			{
				Class			Soldier
				Skill			Easy
                //Item			"The Merc's Muffler" //Can't use on Soldier (WHY!)
                Item            "The Slo-Poke"
			}
		}
		WaveSpawn
		{
            Name                2B
			Where 				spawnbot_sidebuilding
			TotalCount 			12
			MaxActive 			2
			SpawnCount 			2
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	10
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Scout_Shortstop
				Item			"Dillinger's Duffel"
				Item			"Blizzard Britches"
				Item			"Airborne Attire"
                Item			"The Merc's Muffler"
			}
		}
		WaveSpawn
		{
            Name                2C
			WaitForAllSpawned	2A
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			22
			MaxActive 			9
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Pyro_FlareGun
                Item 			"Pyromancer's Mask"
                Item           	"dec2014 2014_pyromancer_hood"
                Item           	"dec2014 Pyromancer's Raiments"
			}
		}
		WaveSpawn
		{
            Name                2D
			WaitForAllSpawned	2A
			Where 				spawnbot_side
			TotalCount 			8
			MaxActive 			8
			SpawnCount 			4
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	20
			TotalCurrency 		200
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Giant_Demoman
					Name			"Giant Demoman"
					Item			"The Black Watch"
					Item			"The Gaelic Golf Bag"
					Item			"The Gaelic Garb"
				}
				TFBot
				{
					Template		T_TFBot_Force_Pyro_Reflector
                    Item			"The Merc's Muffler"
				}
				TFBot
				{
					Template		T_TFBot_Force_Pyro_Reflector
                    Item			"The Merc's Muffler"
				}
				TFBot
				{
					Template		T_TFBot_Force_Pyro_Reflector
                    Item			"The Merc's Muffler"
				}
			}
		}
		WaveSpawn
		{
            Name                2E
			WaitForAllDead		2D
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			Where				spawnbot
			TotalCount 			40
			MaxActive 			12
			SpawnCount 			3
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	3
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Scout_Melee
                Item			"Death Racer's Helmet"
				Item			"Dillinger's Duffel"
				Item			"Blizzard Britches"
				Item			"Airborne Attire"
                Item		    "The Merc's Muffler"
				Attributes		AlwaysCrit
			}
		}
		WaveSpawn
		{
            Name                2F
			WaitForAllDead		2D
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			Where				spawnbot
			TotalCount 			21
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	6
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Force_Demoman_Loch_n_Lord
                Item			"The Merc's Muffler"
			}
		}
		WaveSpawn
		{
            Name                2G
			WaitForAllDead		2D
			Where				spawnbot_side
			TotalCount 			4
			MaxActive 			4
			SpawnCount 			1
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	15
			TotalCurrency 		175
			RandomChoice
			{
				TFBot
				{
					Template		T_TFBot_Giant_Demoman
					Name			"Giant Demoman"
					Item			"The Black Watch"
					Item			"The Gaelic Golf Bag"
					Item			"The Gaelic Garb"
				}
				TFBot
				{
					Template		T_TFBot_Force_Giant_Demoman_Ironbomber
				}
				TFBot
				{
					Template		T_TFBot_Force_Giant_Demoman_Loch_n_Load
				}
				TFBot
				{
					Template		T_TFBot_Force_Giant_Demoman_Loose_Cannon
				}
			}
		}
		WaveSpawn
		{
            Name                2S1
			WaitForAllSpawned	2E
			Where				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			25
			MaxActive 			8
			SpawnCount 			4
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	5
			TotalCurrency 		75
			Support				1
			TFBot
			{
				Template			T_TFBot_Pyro_FlareGun
                Item 				"Pyromancer's Mask"
                Item            	"dec2014 2014_pyromancer_hood"
                Item            	"dec2014 Pyromancer's Raiments"
			}
		}
    }

	//Wave 3
    //3A: 02 Giant Heavy 								|NONE
	//3B: 24 Soldier Blackbox							|NONE
	//3C: 18 Pyro Kill On Heal							|WaitForAllDead		3B
	//3D: 04 Giant Bowman + 02 Uber Medic				|WaitForAllDead		3A		
	//3E: 21 Heavy Natascha								|WaitForAllDead		3A
	//3F: 18 Fan Scout									|WaitForAllSpawned	3C
	//3G: 01 Giant Heavy + 02 Giant Bowman				|WaitForAllDead		3D
	//3H: 01 Tank										|WaitForAllDead		3H
	//Support:
	//3S: 04 Pyro
	//3S: 06 League Scout
	//3S: 03 Soldier

    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
            Name                3A
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			1
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	25
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Giant_Heavyweapons
				Item			"Tough Guy's Toque"
				Item			"The All-Father"
				Item			"Siberian Sweater"
			}
		}
		WaveSpawn
		{
            Name                3B
			Where 				spawnbot
			TotalCount 			24
			MaxActive 			8
			SpawnCount 			3
			WaitBeforeStarting 	1
			WaitBetweenSpawns 	5
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Soldier_RocketShotgun
                Item            "The Slo-Poke"
			}
		}
		WaveSpawn
		{
            Name                3C
			WaitForAllSpawned	3A
			Where				spawnbot_lowerflank
			TotalCount 			18
			MaxActive 			6
			SpawnCount 			2
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	3
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Pyro
				ClassIcon		pyro_heal
				Name			"Heal-On-Kill Pyro"
				Attributes		AlwaysFireWeapon
				Item			"concealedkiller_flamethrower_forestfire" 
                Item 			"Pyromancer's Mask"
                Item            "dec2014 2014_pyromancer_hood"
                Item            "dec2014 Pyromancer's Raiments"
				ItemAttributes
				{
					ItemName		"concealedkiller_flamethrower_forestfire" 
					"heal on kill"	175
				}
			}
		}
		WaveSpawn
		{
            Name                3D
			WaitForAllDead		3A
			Where 				spawnbot
			TotalCount 			8
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	10
			WaitBetweenSpawns 	15
			TotalCurrency 		100
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Force_Giant_Bowman
				}
				TFBot
				{
					Template		T_TFBot_Medic
                    Item            "The Warsworn Helmet"
					Item			"The Chronoscarf"
				}
			}
		}
		WaveSpawn
		{
            Name                3E
			WaitForAllDead		3A
			Where				spawnbot_sidebuilding
			TotalCount 			18
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	2
			WaitBetweenSpawns 	7
			TotalCurrency 		50
			TFBot
			{
				Class			Heavy
				Skill			Normal
				Name			"Natascha Heavy"
				Item			"Natascha"
				ClassIcon       heavy_natascha_nys
                Item			"Tough Guy's Toque"
                Item			"The Merc's Muffler"
			}
		}
		// WaveSpawn
		// {
        //     Name                3F
		// 	WaitForAllDead		3E
		// 	Where 				spawnbot
		// 	Where				spawnbot_sidebuilding
		// 	TotalCount 			18
		// 	MaxActive 			6
		// 	SpawnCount 			3
		// 	WaitBeforeStarting 	0
		// 	WaitBetweenSpawns 	5
		// 	TotalCurrency 		50
		// 	TFBot
		// 	{
		// 		Template		T_TFBot_Scout_FaN
        //         Attributes      AlwaysCrit
		// 		Skill			Hard
		// 	}
		// }
		WaveSpawn
		{
            Name                3G
			WaitForAllDead		3D
			Where 				spawnbot
			TotalCount 			3
			MaxActive 			3
			SpawnCount 			3
			WaitBeforeStarting 	21
			WaitBetweenSpawns 	0
			TotalCurrency 		200
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Giant_Heavyweapons
					Item			"Tough Guy's Toque"
					Item			"The All-Father"
					Item			"Siberian Sweater"
				}
				TFBot
				{
					Template		T_TFBot_Force_Giant_Bowman
				}
				TFBot
				{
					Template		T_TFBot_Force_Giant_Bowman
				}
			}
		}
		WaveSpawn
		{
            Name                3H
			WaitForAllDead		3D
			Where 				spawnbot
			Where				spawnbot_sidebuilding
			TotalCount 			1
			MaxActive 			1
			SpawnCount 			1
			WaitBeforeStarting 	1
			WaitBetweenSpawns 	0
			TotalCurrency 		100
			Tank
			{
				Health                  14000
				Speed                   75
				StartingPathTrackNode   "tank_start"
				OnKilledOutput                                  
				{
					Target boss_dead_relay
					Action Trigger                         
				}
				OnBombDroppedOutput                             
				{
					Target boss_deploy_relay 
					Action Trigger                         
				}
			}
		}
		WaveSpawn
		{
            Name                3S
			WaitForAllDead		3C
			Where 				spawnbot
			TotalCount 			10
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	10
			TotalCurrency 		15
			Support				1
			RandomChoice
			{
				TFBot
				{
					Template		T_TFBot_Pyro
					Skill			Easy
					Item 			"Pyromancer's Mask"
					Item            "dec2014 2014_pyromancer_hood"
					Item            "dec2014 Pyromancer's Raiments"
				}
				TFBot
				{
					Template		T_TFBot_Pyro
					Skill			Normal
					Item 			"Pyromancer's Mask"
					Item            "dec2014 2014_pyromancer_hood"
					Item            "dec2014 Pyromancer's Raiments"
				}
			}
		}
		WaveSpawn
		{
            Name                3S1
			WaitForAllDead		3E
			Where				spawnbot_sidebuilding
			TotalCount 			10
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		15
			Support				1
			TFBot
			{
				Template		T_TFBot_Scout_Sandman_FastCharge
				Attributes		AlwaysCrit
                Item            "Merc's Pride Scarf"
			}
		}
		WaveSpawn
		{
            Name                3S2
			WaitForAllDead		3D
			Where 				spawnbot_lowerflank
			TotalCount 			10
			MaxActive 			3
			SpawnCount 			3
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	10
			TotalCurrency 		20
			Support				1
			TFBot
			{
				Class			Soldier
				Skill			Normal
                Item            "Merc's Pride Scarf"
			}
		}
    }

	//Wave 4 - $700
    //4A: 28 Shotgun Heavy
	//4B: 16 Demoman
	//4C: 02 Giant Demoman + 02 Shield Medic
	//4D: 18 Pyro Scorchshot
	//4E: 04 Giant Scout FaN
	//4F: 01 Giant Heavy Deflector + 01 Giant Medic Regen
	//4G: 08 Heavy Hard + 08 Shield Medic
	//Support:
	//4S1: 06 Shotgun Heavy 
	//4S2: 02 Machina Sniper

    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
            Name                4A
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			28
			MaxActive 			8
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	2
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Heavyweapons_Shotgun
				Name			"Shotgun Heavy"
                Item            "Merc's Pride Scarf"
			}
		}
		WaveSpawn
		{
            Name                4B
			Where 				spawnbot
			TotalCount 			33
			MaxActive 			8
			SpawnCount 			3
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	4
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Demoman
				Item			"The Black Watch"
				Item			"The Gaelic Golf Bag"
				Item			"The Gaelic Garb"
			}
		}
		WaveSpawn
		{
            Name                4C
			WaitForAllSpawned	4A
			Where 				spawnbot
			TotalCount 			4
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	15
			TotalCurrency 		150
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Force_Giant_Pyro_DragonFury
				}
				TFBot
				{
					Template		T_TFBot_Force_Medic_Shield
                    Item            "Grimm Hatte"
                    Health          650
                    Scale           1.3
                    Name            "Shield Medic"
                    Item			"The Chronoscarf"
				}
			}
		}
		WaveSpawn
		{
            Name                4D
			WaitForAllDead		4B
			Where 				spawnbot
			TotalCount 			24
			MaxActive 			16
			SpawnCount 			8
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	8
			TotalCurrency 		50
			RandomChoice
			{
				TFBot
				{
					Template		T_TFBot_ScorchShot_FastShot
					Attributes		AlwaysCrit
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
				}
				TFBot
				{
					Template		T_TFBot_Pyro_FlareGun
					Attributes		AlwaysCrit
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
				}
				TFBot
				{
					Template		T_TFBot_Pyro_FlareGun
					Attributes		AlwaysCrit
					Item			"The Detonator"
					Name			"Detonator Pyro"
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
				}
				TFBot
				{
					Template		T_TFBot_Pyro_FlareGun
					Attributes		AlwaysCrit
					Item			"The Manmelter"
					Name			"Manmelter Pyro"
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
				}
			}
		}
		WaveSpawn
		{
            Name                4E
			WaitForAllSpawned	4C
			Where 				spawnbot
			TotalCount 			4
			MaxActive 			2
			SpawnCount 			1
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	20
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Giant_Scout_FaN
				Attributes		AlwaysCrit
                Item			"Death Racer's Helmet"
				Item			"Dillinger's Duffel"
				Item			"Blizzard Britches"
				Item			"Airborne Attire"
			}
		}
		WaveSpawn
		{
            Name                4F
			WaitForAllDead		4D
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			2
			WaitBeforeStarting 	15
			WaitBetweenSpawns 	0
			TotalCurrency 		175
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Giant_Heavyweapons_Deflector
                    Item			"Tough Guy's Toque"
                    Item			"The Merc's Muffler"
				}
				TFBot
				{
					Template		T_TFBot_Giant_Medic_Regen
                    Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
				}
			}
		}
		WaveSpawn
		{
            Name                4G
			WaitForAllDead		4D
			Where 				spawnbot_lowerflank
			TotalCount 			16
			MaxActive 			8
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	5
			TotalCurrency 		75
			Squad
			{
				TFBot
				{
					Class			Heavy
					Skill			Normal
                    Item			"The Merc's Muffler"
                    
				}
				TFBot
				{
					Template		T_TFBot_Force_Medic_Shield
                    Item            "Grimm Hatte"
					Item			"The Chronoscarf"
				}
			}
		}
		WaveSpawn
		{
            Name                4S1
			WaitForAllDead		4B
			Where 				spawnbot_sidebuilding
			Where				spawnbot_lowerflank
			TotalCount 			20
			MaxActive 			7
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	10
			TotalCurrency 		50
			Support				1
			TFBot
			{
				Template		T_TFBot_Heavyweapons_Shotgun
                Item            "Merc's Pride Scarf"
                Name			"Shotgun Heavy"
			}
		}
    }

	//Wave 5 - $1000
    //5A: 16 Swordfighter
	//5B: 22 Soldier Blast
	//5C: 03 Giant Soldier Spammer
	//5D: 18 Meme Burst Fire
	//5E: 02 Giant Shotgun Heavy
	//5F: 08 Samurai Demo
	//5G: 06 Giant Soldier Spammer
	//Support:
    //5S: 24 Buff Banner Pyro
	//5S: 03 Swordfighter
	//5S: 08 Pyro

    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
            Name                5A
			Where 				spawnbot
			TotalCount 			16
			MaxActive 			4
			SpawnCount 			4
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	10
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Force_Demoman_Swordfighter_Fire
				Attributes		AlwaysCrit
			}
		}
		WaveSpawn
		{
            Name                5B
			Where 				spawnbot_sidebuilding
			Where				spawnbot_lowerflank
			TotalCount 			32
			MaxActive 			8
			SpawnCount 			4
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	8
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Soldier_RocketPush
                Item            "Merc's Pride Scarf"
			}
		}
		WaveSpawn
		{
            Name                5C
			Where 				spawnbot
			TotalCount 			3
			MaxActive 			2
			SpawnCount 			1
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	20
			TotalCurrency 		150
			TFBot
			{
				Template		T_TFBot_Giant_Soldier_Spammer
                Item            "Soldier Drill Hat"
                Item            "Merc's Pride Scarf"
                Item            "The Colonial Clogs"
			}
		}
		WaveSpawn
		{
            Name                5D
			WaitForAllSpawned	5A
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			18
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	10
			TotalCurrency 		100
			TFBot
			{
				Template		T_TFBot_Demoman_Burst_FixVersion
                Item            "Merc's Pride Scarf"
			}
		}
		WaveSpawn
		{
            Name                5E
			WaitForAllDead		5C
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			1
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	20
			TotalCurrency 		75
			TFBot
			{
				Template		T_TFBot_Giant_Heavyweapons_Shotgun
                Item            "The Sinner's Shade"
                Item            "Commissar's Coat"
			}
		}
		WaveSpawn
		{
            Name                5F
			WaitForAllSpawned	5C
			Where 				spawnbot
			TotalCount 			9
			MaxActive 			3
			SpawnCount 			1
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		75
			TFBot
			{
				Template		T_TFBot_Demoman_Samurai
				Attributes		AlwaysCrit
			}
		}
		WaveSpawn
		{
            Name                5G
			WaitForAllSpawned	5E
			Where 				spawnbot
			TotalCount 			10
			MaxActive 			6
			SpawnCount 			2
			WaitBeforeStarting 	25
			WaitBetweenSpawns 	13
			TotalCurrency 		75
			Squad
			{
				TFBot
				{
					Template		T_TFBot_Giant_Soldier_Spammer_Reload
					Item            "Soldier Drill Hat"
					Item            "Merc's Pride Scarf"
					Item            "The Colonial Clogs"
				}
				TFBot
				{
					Template		T_TFBot_Medic
				}
			}
		}
		WaveSpawn
		{
            Name                5H
			WaitForAllDead		5D
			Where 				spawnbot_sidebuilding
            Where               spawnbot_lowerflank
			TotalCount 			35
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	5
			TotalCurrency 		125
            Support             1
			TFBot
			{
				Template		T_TFBot_Soldier_Extended_Buff_Banner
                Item            "The Colonial Clogs"
                Item            "Merc's Pride Scarf"
			}
		}
		WaveSpawn
		{
            Name                5S1
			WaitForAllDead		5A
			Where 				spawnbot
			TotalCount 			15
			MaxActive 			2
			SpawnCount 			2
			WaitBeforeStarting 	20
			WaitBetweenSpawns 	20
			TotalCurrency 		75
			Support				1
			TFBot
			{
				Template		T_TFBot_Force_Demoman_Swordfighter
			}
		}
		WaveSpawn
		{
            Name                5S2
			WaitForAllSpawned	5E
			Where 				spawnbot_lowerflank
			TotalCount 			25
			MaxActive 			6
			SpawnCount 			3
			WaitBeforeStarting 	5
			WaitBetweenSpawns 	10
			TotalCurrency 		75
			Support				1
			TFBot
			{
				Template		T_TFBot_Pyro
				Skill			Normal
                Item 			"Pyromancer's Mask"
                Item           	"dec2014 2014_pyromancer_hood"
                Item           	"dec2014 Pyromancer's Raiments"
			}
		}
    }

    //Wave 6 - $1000
    //6A: 01 Tank (Health 25000)
	//6B: 02 Giant Jumping Scout Crits
	//6C: 01 Giant Brass Heavy + 01 Giant Medic
	//6D: 27 Bowman Fire Crits
	//6E: 42 Pyro // 21 Pyro (AlwaysFireWeapon) // 21 Pyro (Normal/Hard)
	//6F: 04 Giant Pyro Crits + 04 Giant Rapid Fire Demoman
    //6G: 08 Armored Battalion Soldier + 16 Pyro Airblast + 08 Uber Medic
    //6H: 01 Giant Brass Heavy + 01 Giant Shield Regen Medic

    Wave
	{
		StartWaveOutput
		{	
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
        WaveSpawn
		{
            Name                6A
			Where 				spawnbot
			TotalCount 			1
			MaxActive 			1
			SpawnCount 			1
			WaitBeforeStarting 	0
			WaitBetweenSpawns 	0
			TotalCurrency 		100
			Tank
			{
				Health                  40000
				Speed                   70
				StartingPathTrackNode   "tank_start"
				Skin					1
				OnKilledOutput                                  
				{
					Target boss_dead_relay
					Action Trigger                         
				}
				OnBombDroppedOutput                             
				{
					Target boss_deploy_relay 
					Action Trigger                         
				}
			}
		}
        WaveSpawn
		{
            Name                6B
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			1
			WaitBeforeStarting 	5
			WaitBetweenSpawns   20
			TotalCurrency 		50
			TFBot
			{
				Template		T_TFBot_Giant_Scout_Jumping_Sandman
				Attributes		AlwaysCrit
                Health          1600
			}
		}
        WaveSpawn
		{
            Name                6C
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			2
			WaitBeforeStarting 	20
			WaitBetweenSpawns   0
			TotalCurrency 		150
            Squad
            {
                TFBot
                {
                    Template		T_TFBot_Giant_Heavyweapons_Deflector
                    Item			"Tough Guy's Toque"
                    Item			"The All-Father"
                    Item			"Siberian Sweater"
                }
                TFBot
                {
                    Template		T_TFBot_Giant_Medic_Regen
                    Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
            }
		}
        WaveSpawn
		{
            Name                6D
            WaitForAllSpawned   6B
			Where 				spawnbot_sidebuilding
            Where               spawnbot_lowerflank
			TotalCount 			27
			MaxActive 			9
			SpawnCount 			3
			WaitBeforeStarting 	10
			WaitBetweenSpawns   2
			TotalCurrency 		50
            TFBot
            {
                Template        T_TFBot_Force_Sniper_Rapid_Jumping_Huntsman
				Attributes		AlwaysCrit
            }
		}
        WaveSpawn
		{
            Name                6E
            WaitForAllDead      6D
			Where 				spawnbot_lowerflank
			Where				spawnbot_sidebuilding
			TotalCount 			42
			MaxActive 			12
			SpawnCount 			6
			WaitBeforeStarting 	5
			WaitBetweenSpawns   10
			TotalCurrency 		50
			RandomChoice
			{
				TFBot
				{
					Template		T_TFBot_Soldier_RocketShotgun
					Item			"Chieftain's Challenge"
				}
				TFBot
				{
					Template		T_TFBot_Soldier_Extended_Concheror
					Item			"Chieftain's Challenge"
				}
			}
		}
        WaveSpawn
		{
            Name                6F
            WaitForAllDead      6D
			Where 				spawnbot
			TotalCount 			8
			MaxActive 			4
			SpawnCount 			2
			WaitBeforeStarting 	0
			WaitBetweenSpawns   15
			TotalCurrency 		100
            Squad
            {
                TFBot
                {
                    Template        T_TFBot_Force_Giant_Pyro_DragonFury
                    Attributes      AlwaysCrit
                    Item 			"Pyromancer's Mask"
                    Item            "dec2014 2014_pyromancer_hood"
                    Item            "dec2014 Pyromancer's Raiments"
                }
                TFBot
                {
                    Template        T_TFBot_Giant_Demo_Burst
                    Item			"The Black Watch"
					Item			"The Gaelic Golf Bag"
					Item			"The Gaelic Garb"
                }
            }
		}
        WaveSpawn
		{
            Name                6G
            WaitForAllDead      6F
			Where 				spawnbot_sidebuilding
            Where               spawnbot_lowerflank
			TotalCount 			32
			MaxActive 			12
			SpawnCount 			4
			WaitBeforeStarting 	0
			WaitBetweenSpawns   8
			TotalCurrency 		150
			Support				1
            Squad
            {
                TFBot
                {
                    Template		T_TFBot_Soldier_RocketPush
					Item			"Chieftain's Challenge"
                }
                TFBot
                {
                    Template        T_TFBot_Medic
                    Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
                TFBot
                {
                    Template        T_TFBot_Pyro
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
                }
                TFBot
                {
                    Template        T_TFBot_Pyro
                    Item 			"Pyromancer's Mask"
                    Item           	"dec2014 2014_pyromancer_hood"
                    Item           	"dec2014 Pyromancer's Raiments"
                }
            }
		}
        WaveSpawn
		{
            Name                6H
            WaitForAllDead      6F
			Where 				spawnbot
			TotalCount 			2
			MaxActive 			2
			SpawnCount 			2
			WaitBeforeStarting 	1
			WaitBetweenSpawns   0
			TotalCurrency 		250
            Squad
            {
                TFBot
                {
                    Template		T_TFBot_Soldier_BurstFire
                    Name            "Chad Burst Fire Soldier"
                    Item			"Chieftain's Challenge"
                    Item            "Merc's Pride Scarf"
                }
                TFBot
                {
                    Template		T_TFBot_Giant_Medic_Regen
                    Item 			"The Surgeon's Stahlhelm"
					Item			"The Chronoscarf"
                }
            }
		}
    }
}

// [Victory] Time spent on Wave 1: 4 min 5 sec
// [Victory] Time spent on Wave 2: 3 min 31 sec
// [Victory] Time spent on Wave 3: 4 min 29 sec
// [Victory] Time spent on Wave 4: 3 min 14 sec
// [Victory] Time spent on Wave 5: 4 min 56 sec
// [Victory] Time spent on Wave 6: 4 min 10 sec
// Total success time in mission: 24 min 25 sec (100%)
// Total time spent in mission: 24 min 25 sec

// Sntr :  chad got from front to hatch without taking any damage mainly because the support clumped up around the giant med
// Sntr :  while mr bigrock does what he usually does and kills everyone
// Sntr :  couldve used better crowd clearing to slap the support but that's why we had soldier there, I guess
// Sntr :  yeah it's the only bit that had anything worth saying about
// Sntr :  rest of mission is ok


