WaveSchedule
{
	Templates
	{
	
	//Busters
		SB_Sticky_Buster
		{
			ClassIcon	sentry_buster
			Health	3500
			Name	"Sticky Buster"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			
			Tag	"bot_sentrybuster"
			Attributes	"MiniBoss"
			Attributes	"AlwaysFireWeapon"
			
			ItemAttributes
			{
				ItemName	"the beggar's bazooka"
				"clip size penalty"	0.34
				"faster reload rate"	0.35
				"blast radius increased"	3.0
				"no self blast dmg"	1
				"damage penalty"	0.01
			}
			
			CharacterAttributes
			{
				"move speed bonus"	1.5
				"damage force reduction"	0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"	7
				"cannot be backstabbed"	1
				"head scale"	2.2
				"torso scale"	0.3
			}
			
			Item	"the beggar's bazooka"
			Item	"the conquistador"
		}
		
		SB_Trap_Buster
		{
			ClassIcon	sentry_buster
			Health	3500
			Name	"Trap Buster"
			Class	Demoman
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			
			Tag	"bot_sentrybuster"
			Attributes	"MiniBoss"
			Attributes	"AlwaysFireWeapon"
			
			ItemAttributes
			{
				ItemName	"the iron bomber"
				"Projectile speed increased"	0.01
				"clip size upgrade atomic"	36
				"faster reload rate"	0.01
				"fire rate bonus"	0.15
			}
			
			CharacterAttributes
			{
				"move speed bonus"	2.0
				"damage force reduction"	0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"	7
				"cannot be backstabbed"	1
				"head scale"	2.2
				"torso scale"	0.3
			}
			
			Item	"the iron bomber"
			Item	"The Bomber Knight"
		}
		
		SB_Tricky_Buster
		{
			ClassIcon	sentry_buster
			Health	1800
			Name	"Tricky Buster"
			Class	Demoman
			Skill	Expert
			WeaponRestrictions	MeleeOnly
			
			Tag	"bot_sentrybuster"
			Attributes	"MiniBoss"
			
			CharacterAttributes
			{
				"move speed bonus"	3.0
				"damage force reduction"	0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"	7
				"cannot be backstabbed"	1
				"gesture speed increase"	10.0
				"head scale"	2.2
				"torso scale"	0.3
			}
			
			Item	"scout whoopee cap"
			Item	"the ullapool caber"
		}
		
		SB_Hell_Buster
		{
			ClassIcon	sentry_buster
			Health	3000
			Name	"Hell Buster"
			Class	HeavyWeapons
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			
			Tag	"bot_sentrybuster"
			Attributes	"MiniBoss"
			Attributes	"AlwaysFireWeapon"
			
			ItemAttributes
			{
				ItemName	"the huo long heatmaker"
				"override projectile type"	27
				"weapon burn dmg increased"	3.0
			}
			
			CharacterAttributes
			{
				"move speed bonus"	2
				"damage force reduction"	0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"	7
				"cannot be backstabbed"	1
				"head scale"	2.2
				"torso scale"	0.3
			}
			
			Item	"the huo long heatmaker"
			Item	"spine-chilling skull"
		}
		
		SB_Nervous_Buster
		{
			ClassIcon	sentry_buster
			Health	1800
			Name	"Nervous Buster"
			Class	Sniper
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			
			Tag	"bot_sentrybuster"
			Attributes	"MiniBoss"
			Attributes	"AlwaysFireWeapon"
			
			ItemAttributes
			{
				ItemName	jarate
				"effect bar recharge rate increased"	0.3
			}
			
			CharacterAttributes
			{
				"move speed bonus"	2.0
				"damage force reduction"	0.5
				"airblast vulnerability multiplier"	0.5
				"override footstep sound set"	7
				"cannot be backstabbed"	1
				"head scale"	2.2
				"torso scale"	0.3
			}
			
			Item	"jarate"
			Item	"Master's Yellow Belt"
		}
		
		
		//Scout
				Popper_Scout
				{
					ClassIcon	scout_giant_fast
					Health	125
					Name	"Popper Scout"
					Class	Scout
					Skill	Hard
					
					Item	"the soda popper"
					Item	"crit-a-cola"
					Item	"the bolt boy"
				}
				
				Super_Soda_Scout
				{
					ClassIcon	Scout_giant_fast
					Health	1200
					Name	"Super Soda Scout"
					Class	Scout
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
			
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName	crit-a-cola
						"charge recharge rate increased"	0.35
					}
			
					CharacterAttributes
					{
						"move speed bonus"	2
						"damage force reduction"	0.7
						"airblast vulnerability multiplier"	0.7
						"override footstep sound set"	5
					}
			
					Item	"the soda popper"
					Item	"crit-a-cola"
					Item	"bonk leadwear"
					Item	"the bolt boy"
				}
				
				Scout_FAN_Bonk
				{
					Template	T_TFBot_Scout_FAN
					WeaponRestrictions	PrimaryOnly
					Item	"bonk! atomic punch"
				}
				
				Capper_Scout
				{
					ClassIcon	scout_d
					Health	125
					Name	"CAPPER Scout"
					Class	Scout
					Skill	Hard
					WeaponRestrictions	SecondaryOnly
					
					Item	"The C.A.P.P.E.R"
					Item	"Cadet Visor"   
				}
				
				Gravity_Scout
				{
					ClassIcon	Scout_fan
					Health	1600
					Name	"Anti-Gravity Scout"
					Class	Scout
					Skill	Expert
			
					MaxVisionRange	1200
					Attributes	"MiniBoss"
					
					ItemAttributes
					{
						ItemName	"the force-a-nature"
						"faster reload rate"	1.2
						"apply z velocity on damage"	800
						"weapon spread bonus"	0.4
					}
			
					CharacterAttributes
					{
						"move speed bonus"	1.1
						"damage force reduction"	0.7
						"airblast vulnerability multiplier"	0.7
						"override footstep sound set"	5
					}
			
					Item	"the force-a-nature"
					Item	"the flight of the monarch"
				}
				
				Cleaver_Scout
				{
					ClassIcon	scout_d
					Name	"Cleaver Scout"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
			
					Attributes	"AlwaysFireWeapon"
			
					ItemAttributes
					{
						ItemName	"The Flying Guillotine"
						"effect bar recharge rate increased"	0.25
					}
					
					Item	"The Flying Guillotine"
					Item	"Humanitarian's Hachimaki"
				}
				
				Small_Shortstop_Scout
				{
					ClassIcon	scout_shortstop
					Name	"Shortstop Scout"
					Class	Scout
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					MaxVisionRange	1000
			
					ItemAttributes
					{
						ItemName	"the shortstop"
					}
			
					Item	"the shortstop"
				}
				
				Giant_Shortstop_Scout
				{
					ClassIcon	scout_shortstop
					Health	1600
					Name	"Giant Shortstop Scout"
					Class	Scout
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					MaxVisionRange	1500
					
					ItemAttributes
					{
						ItemName	"the shortstop"
						"damage force increase"	2.0
						"airblast vulnerability multiplier"	2.0
					}
					
					CharacterAttributes
					{
						"override footstep sound set"	5
					}
					
					Item	"the shortstop"
				}
				
				Giant_Slowdown_Scout
				{
					ClassIcon	scout_d
					Health	1600
					Name	"Giant Slowdown Scout"
					Class	Scout
					Skill	Expert
					WeaponRestrictions	"SecondaryOnly"
					Attributes	"MiniBoss"
					Attributes	"AlwaysFireWeapon"
					
					ItemAttributes
					{
						ItemName	"Mad Milk"
						"effect bar recharge rate increased"	0.05
						"applies snare effect"	0.65
					}
					
					CharacterAttributes
					{
						"override footstep sound set"	5
						"damage force reduction"	0.7
						"airblast vulnerability multiplier"	0.7
					}
					
					Item	"Mad Milk"
				}
		
		
		
	//Soldier
				Giant_Flare_Soldier		
				{
					ClassIcon	Soldier_d
					Name	"Giant Flare Soldier"
					Class	Soldier
					Skill	Expert
					Health	4200
			
					WeaponRestrictions	"PrimaryOnly"
					Attributes	"HoldFireUntilFullReload"
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName	"concealedkiller_rocketlauncher_sandcannon"
						"override projectile type"	6
						"fire rate bonus"	0.2
						"clip size upgrade atomic"	9.0
						"faster reload rate"	0.3
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.4
						"override footstep sound set"	3
						"airblast vertical vulnerability multiplier"	0.1
						"Projectile speed increased"	0.4
					}
			
					Item	"concealedkiller_rocketlauncher_sandcannon"
				}
				
				Dumpster_Soldier
				{
					ClassIcon	soldier_spammer
					Health	200
					Name	"Dumpster Soldier"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the beggar's bazooka"
						"faster reload rate"	0.85
						"can overload"	0
					}
			
					Item	"the beggar's bazooka"
					Item	"tyrantium helmet"
				}
				
				Small_Burst_Soldier
				{
					ClassIcon	soldier_burstfire
					Health	3800
					Name	"Giant Burst Fire Soldier"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"HoldFireUntilFullReload"
					
					ItemAttributes
					{
						ItemName	tf_weapon_rocketlauncher
						"faster reload rate"	0.6
						"fire rate bonus"	0.1
						"Projectile speed increased"	0.65
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.4
						"override footstep sound set"	3
					}
				}
				
				Liberty_Burst_Soldier
				{
					ClassIcon	soldier_burstfire
					Health	3800
					Name	"Giant Burst Fire Soldier"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"HoldFireUntilFullReload"
					
					ItemAttributes
					{
						ItemName	"the liberty launcher"
						"faster reload rate"	0.6
						"fire rate bonus"	0.1
						"clip size upgrade atomic"	5.0
						"Projectile speed increased"	0.65
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.4
						"override footstep sound set"	3
					}
					
					Item	"the liberty launcher"
				}
				
				Bomber_Soldier
				{
					ClassIcon	soldier_barrage
					AutoJumpMin	8
					AutoJumpMax	8
					Name	"Bomber Soldier"
					Class	Soldier
					Skill	Hard
					
					Attributes	"HoldFireUntilFullReload"
					Attributes	"AutoJump"
					
					ItemAttributes
					{
						ItemName	"the air strike"
						"fire rate bonus"	0.15
						"projectile spread angle penalty"	3
						"cancel falling damage"	1
					}
					
					CharacterAttributes
					{
						"increased jump height"	3.0
					}
					
					Item	"the air strike"
					Item	"the b.a.s.e. jumper"
					Item	"the whirly warrior"
				}
				
				Charged_Soldier
				{
					ClassIcon	Soldier_crit
					Health	200
					Name	"Charged Soldier"
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"AlwaysCrit"
					
					ItemAttributes
					{
						ItemName	"The Original"
						"Projectile speed increased"	0.35
						"fire rate bonus"	2.5
					}
					
					Item	"The Original"
				}
				
				Giant_Skeet_Soldier
				{
					ClassIcon	Heavy_shotgun
					Health	4200
					Name	"Giant Skeet Soldier"
					Class	Soldier
					Skill	Expert
					MaxVisionRange	1200
					WeaponRestrictions	SecondaryOnly
			
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName	tf_weapon_shotgun_soldier
						"fire rate bonus"	1.9
						"bullets per shot bonus"	8
						"damage penalty"	0.60
						"faster reload rate"	0.1
						"mod mini-crit airborne deploy"	500
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.7
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"attack projectiles"	1
						"override footstep sound set"	2
					}
					
					Item	"Jumper's Jeepcap"
				}
				
				Tankbuster
				{
					ClassIcon	soldier_blackbox
					Health	200
					Name	"Tankbuster"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					Attributes	"HoldFireUntilFullReload"
					Attributes	"SpawnWithFullCharge"
			
					ItemAttributes
					{
						ItemName	"the black box"
						"damage bonus"	0.66
						"fire rate bonus"	0.001
						"clip size upgrade atomic"	0
						"faster reload rate"	0.8
						"blast radius increased"	1.25
						"projectile spread angle penalty"	2
						"heal on hit for rapidfire"	70
					}
			
					CharacterAttributes
					{
						"increase buff duration"	9.0
					}
			
					Item	"the black box"
					Item	"the battalion's backup"
				}
				
				Giant_Tankbuster
				{
					ClassIcon	soldier_blackbox
					Health	4200
					Name	"Giant Tankbuster"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"HoldFireUntilFullReload"
					Attributes	"SpawnWithFullCharge"
			
					ItemAttributes
					{
						ItemName	"the black box"
						"damage bonus"	0.45
						"faster reload rate"	1.6
						"projectile spread angle penalty"	2
						"heal on hit for rapidfire"	1000
						"fire rate bonus"	0.01
						"blast radius increased"	1.25
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
						"increase buff duration"	9.0
					}
			
					Item	"the black box"
					Item	"the grenadier's softcap"
					Item	"the battalion's backup"
				}
				
				Ectoplasma_Soldier_V1_B
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_O
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	13595446
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	13595446
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_Y
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	15185211
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	15185211
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_P
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	16738740
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	16738740
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_G
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	3329330
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	3329330
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_Pu
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	5322826
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	5322826
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_S
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	15308410
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	15308410
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_Br
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	6901050
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	6901050
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_Gr
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	4345659
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	4345659
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V1_C
				{
					ClassIcon	Soldier_sergeant_crits
					Name	"Ectoplasma Soldier V1"
					Class	Soldier
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"faster reload rate"	0.5
						"fire rate bonus"	0.8
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	14204632
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	14204632
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				Ectoplasma_Soldier_V2
				{
					ClassIcon	soldier_sergeant_crits
					Health	60000
					Name	"Ectoplasma Soldier V2"
					Class	Soldier
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
			
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
			
					ItemAttributes
					{
						ItemName	"the cow mangler 5000"
						"projectile spread angle penalty"	6
						"faster reload rate"	0.01
						"fire rate bonus"	0.08
						"dmg bonus vs buildings"	2.5
						"override projectile type"	13
						"Projectile penetration"	1
						"set item tint rgb"	15132390
					}
					
					ItemAttributes
					{
						ItemName	"tyrantium helmet"	
						"set item tint rgb"	15132390
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.1
						"airblast vertical vulnerability multiplier"	0.1
						"override footstep sound set"	3
						"rage giving scale"	0.1
						"health regen"	100
					}
			
					Item	"the cow mangler 5000"
					Item	"tyrantium helmet"
				}
				
				
			
	//Pyro			
				Giant_FreezeBurn_Pyro
				{
					ClassIcon	pyro
					Health	3000
					Name	"Giant FreezeBurn Pyro"
					Class	Pyro
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"AlwaysCrit"
					Attributes	"AlwaysFireWeapon"
					
					ItemAttributes
					{
						ItemName	"tf_weapon_flamethrower"
						"slow enemy on hit"	1
						"lunchbox adds minicrits"	1
						"airblast disabled"	1
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"override footstep sound set"	6
					}
					
					Item	"The Toy Tailor"
				}
				
				Leech_Pyro
				{
					ClassIcon	pyro
					Health	175
					Name	"Leech Pyro"
					Class	Pyro
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					
					ItemAttributes
					{
						ItemName	"the backburner"
						"airblast disabled"	1
						"heal on hit for rapidfire"	3
						"heal on kill"	175
						"mod flamethrower back crit"	0
						"damage bonus"	0.75
					}
					
					Item	"the backburner"
					Item	"spine-chilling skull"
				}
				
				Giant_Leech_Pyro
				{
					ClassIcon	Pyro
					Health	3000
					Name	"Giant Leech Pyro"
					Class	Pyro
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					
					ItemAttributes
					{
						ItemName	"the backburner"
						"airblast disabled"	1
						"heal on hit for rapidfire"	5
						"heal on kill"	1000
						"mod flamethrower back crit"	0
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"override footstep sound set"	6
					}
					
					Item	"the backburner"
					Item	"spine-chilling skull"
				}
				
				Airblast_Pyro
				{
					ClassIcon	pyro_d
					Name	"Airblast Pyro"
					Class	Pyro
					Skill	Expert
					
					ItemAttributes
					{
						ItemName	"the degreaser"
						"mult airblast refire time"	0.01
						"airblast pushback scale"	5
						"damage bonus"	0.5
					}
					
					Item	"the degreaser"
				}
				
				Giant_Airblast_Pyro
				{
					ClassIcon	pyro_d
					Name	"Giant Airblast Pyro"
					Class	Pyro
					Skill	Expert
					Health	3000
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					
					ItemAttributes
					{
						ItemName	"the degreaser"
						"mult airblast refire time"	0.01
						"airblast pushback scale"	15
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"override footstep sound set"	6
					}
					
					Item	"the degreaser"
				}
				
				Assault_Pyro
				{
					ClassIcon	Pyro
					Health	650
					Name	"Assault Pyro"
					Scale	1.3
					Class	Pyro
					Skill	Expert
							
					Attributes	"SpawnWithFullCharge"
					
					CharacterAttributes
					{
						"increase buff duration"	9.0
					}
					
					Item	"Brigade Helm"
					Item	"The Concheror"
				}
				
				Giant_Assault_Pyro
				{
					ClassIcon	Pyro
					Health	3000
					Name	"Giant Assault Pyro"
					Class	Pyro
					Skill	Expert
							
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"override footstep sound set"	6
						"increase buff duration"	9.0
					}
					
					Item	"Brigade Helm"
					Item	"The Concheror"
				}
				
				
				
				
				
	//Demoman			
				Giant_Bomber_Burst
				{
					ClassIcon	"demo_burst"
					Health	3300
					Name	"Giant Demo Burst Bomber"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					Attributes	"MiniBoss"
					Attributes	"HoldFireUntilFullReload"
			
					Item	"The Iron Bomber"
					Item	"The Pure Tin Capotain"
					
					ItemAttributes
					{
						ItemName	"The Iron Bomber"
						"clip size upgrade atomic"	7
						"fire rate bonus"	0.10
						"faster reload rate"	0.65
						"projectile spread angle penalty"	5
						"projectile speed increased"	1.1
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction" 0.4
						"airblast vulnerability multiplier" 0.4
						"override footstep sound set" 4
					}
				}
				
				Demo_Pirate
				{
					ClassIcon	demo
					Health	175
					Name	"Pirate Demo"
					Class	Demoman
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					
					ItemAttributes
					{
						ItemName	"the loose cannon"
						"grenade launcher mortar mode"	0
					}
					
					Item	"the loose cannon"
					Item	"the bolted bicorne"
				}
				
				Axe_Knight
				{
					ClassIcon	DemoKnight
					Health	900
					Name	Axeknight
					Scale	1.5
					Class	Demoman
					Skill	Hard
					WeaponRestrictions	MeleeOnly
			
					Item	"the chargin' targe"
					Item	"the scotsman's skullcutter"
					Item	"The Glasgow Great Helm"
				}
				
				Caber_Demo
				{
					ClassIcon	demo_d
					Health	1200
					AutoJumpMin	10
					AutoJumpMax	10
					Name	"Kamikazi Demoman"
					Scale	1.5
					Class	Demoman
					Skill	Expert
					MaxVisionRange	1000
					WeaponRestrictions	MeleeOnly
					
					Attributes	"MiniBoss"
					Attributes	"AutoJump"
					Attributes	"AirChargeOnly"
					
					ItemAttributes
					{
						ItemName	"the splendid screen"
						"attack not cancel charge"	1
					}
					
					ItemAttributes
					{
						ItemName	"the ullapool caber"
						"blast dmg to self increased"	50.0
						"damage bonus"	50
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.8
						"charge time increased"	2.0
						"increased jump height"	2.3
						"bot custom jump particle"	1
						"charge recharge rate increased"	7
						"damage force reduction"	0.7
						"airblast vulnerability multiplier"	0.7
						"override footstep sound set"	4
						"cannot pick up intelligence"	1
					}
					
					Item	"the splendid screen"
					Item	"the ullapool caber"
					Item	"scotch bonnet"
				}
				
				Giant_Samurai_Demo
				{
					ClassIcon	demoknight_samurai
					Health	3800
					Name	"Giant Samurai Demo"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	MeleeOnly
			
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName	"The Half-Zatoichi"
						"honorbound"	0
						"critboost on kill"	3
						"heal on kill"	6000
						"damage bonus"	1.2
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.7
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
			
					Item	"The Splendid Screen"
					Item	"The Half-Zatoichi"
					Item	"Demo Kabuto"
				}
				
				Fuse_Burst_Demo
				{
					ClassIcon	demo_burst
					Name	"Short Fuse Burst Demo"
					Class	Demoman
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"HoldFireUntilFullReload"
					
					ItemAttributes
					{
						ItemName	tf_weapon_grenadelauncher
						"faster reload rate"	1.75
						"fire rate bonus"	0.05
						"clip size penalty"	0.5
						"projectile spread angle penalty"	3
						"fuse bonus"	0.3
						"damage bonus"	0.75
					}
				}
				
				Giant_Fuse_Burst_Demo
				{
					ClassIcon	Demo_burst
					Health	3300
					Name	"Giant Short Fuse Burst Demo"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"HoldFireUntilFullReload"
					
					ItemAttributes
					{
						ItemName	tf_weapon_grenadelauncher
						"faster reload rate"	0.65
						"fire rate bonus"	0.05
						"clip size upgrade atomic"	7
						"projectile spread angle penalty"	3
						"fuse bonus"	0.3
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
				}
				
				Armored_Fireworks_Demo
				{
					ClassIcon	demo_d
					Health	4600
					Name	"Armored Fireworks Specialist"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
			
					Attributes	"MiniBoss"
					Attributes	"AlwaysFireWeapon"
			
					ItemAttributes
					{
						ItemName	"the iron bomber"
						"damage bonus"	2.0
						"Blast radius increased"	3.0
						"fire rate bonus"	2.0
						"weapon burn dmg increased"	3.0
						"set DamageType Ignite"	1
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.5
						"airblast vulnerability multiplier"	0.5
						"override footstep sound set"	4
					}
			
					Item	"scotch bonnet"
					Item	"EOTL_demo_dynamite"
					Item	"the iron bomber"
				}
				
				Grenadier
				{
					ClassIcon	"demo"
					Health	60000
					Name	"Sir Grenadier The Drunk"
					Class	Demoman
					Skill	Expert
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					
					ItemAttributes
					{
						ItemName	"The Iron Bomber"
						"damage bonus"	1.50
						"fire rate bonus"	0.3
						"faster reload rate"	0.1
						"fuse bonus"	3.0
						"projectile speed increased"	0.7
					}
					
					ItemAttributes
					{
						ItemName	"Demoman Tricorne"	
						"set item tint rgb"	15132390
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"airblast vulnerability multiplier"	0.1
						"airblast vertical vulnerability multiplier"	0.1
						"rage giving scale"	0.1
						"override footstep sound set" 4
						"health regen"	250
					}
					
					Item	"The Iron Bomber"
					Item	"Demoman Tricorne"
				}
				
		
		
	//Heavy
				Super_Champ_Fast
				{
					ClassIcon	heavy_gru
					Health	5000
					Name	"Super Heavyweight Champ"
					Class	HeavyWeapons
					Skill	expert
					WeaponRestrictions	MeleeOnly
						
					Attributes	"MiniBoss"
						
					ItemAttributes
					{
						ItemName	"gloves of running urgently"
						"fire rate bonus"	0.6
						"damage bonus"	1.2
					}
						
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
						
					Item	"gloves of running urgently"
				}
				
				Giant_Steel_Gauntlet
				{
					ClassIcon	heavy_steelfist
					Health	5000
					Name	"Giant Steel Gauntlet"
					Class	HeavyWeapons
					Skill	expert
					WeaponRestrictions	MeleeOnly
						
					Attributes	"MiniBoss"
						
					ItemAttributes
					{
						ItemName	"Fists of Steel"
						"fire rate bonus"	0.6
						"damage bonus"	1.5
					}
						
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
						
					Item	"Fists of Steel"
				}
					
				HoK_Deflector
				{
					ClassIcon	heavy_deflector_healonkill
					Health	300
					Name	"Heal-on-Kill Deflector Heavy"
					Class	HeavyWeapons
					Skill	Hard
					MaxVisionRange	1800
					WeaponRestrictions	PrimaryOnly
					
					ItemAttributes
					{
						ItemName	deflector
						"attack projectiles"	2
						"heal on kill"	300
					}
					Item	"deflector"
					Item	"the u-clank-a"
				}
				
				Deflector_Heavy
				{
					ClassIcon	Heavy_deflector
					Health	300
					Name	"Deflector Heavy"
					Class	HeavyWeapons
					Skill	Hard
					MaxVisionRange	1200
					WeaponRestrictions	PrimaryOnly
					
					ItemAttributes
					{
						ItemName	deflector
						"attack projectiles"	1
					}
					
					Item	"deflector"
					Item	"the u-clank-a"
				}
				
				Heater_Heavy
				{
					ClassIcon	Heavy_heater
					Health	300
					Name	"Heater Heavy"
					Class	HeavyWeapons
					Skill	Hard
					WeaponRestrictions	PrimaryOnly
					
					Item	"the huo long heatmaker"
				}
				
				KO_Heavy
				{
					ClassIcon	heavy_champ
					Health	900
					Name	"K.O. Heavy"
					Class	HeavyWeapons
					Skill	Hard
					Scale	0.8
					WeaponRestrictions	MeleeOnly
					
					ItemAttributes
					{
						ItemName	"the killing gloves of boxing"
						"damage bonus"	1.5
						"damage causes airblast"	1
						"mod stun waist high airborne"	1
					}
					
					ItemAttributes
					{
						ItemName	"pugilist's protector"
						"set item tint RGB"	15185211
					}
					
					Item	"the killing gloves of boxing"
					Item	"pugilist's protector"
				}
				
				Giant_Flare_Heavy
				{
					ClassIcon	heavy_heater
					Health	5000
					Name	"Giant Flare Heavy"
					Class	HeavyWeapons
					Skill	Expert
					MaxVisionRange	1200
					WeaponRestrictions	PrimaryOnly

					Attributes	"MiniBoss"
					
					ItemAttributes
					{
						ItemName	"the huo long heatmaker"
						"override projectile type"	6
						"damage bonus"	1.2
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
			
					Item	"the huo long heatmaker"
					Item	"hong kong cone"
				}
				
				Giant_Mobster_Heavy
				{
					Health	5000
					Name	"Giant Mobster Heavy"
					Class	HeavyWeapons
					Skill	Expert
					MaxVisionRange	1200
					WeaponRestrictions	PrimaryOnly
					
					Attributes	"MiniBoss"
					
					ItemAttributes
					{
						ItemName	tomislav
						"damage bonus"	1.5
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"airblast vulnerability multiplier"	0.3
						"override footstep sound set"	2
					}
					
					Item	"tomislav"
					Item	"capone's capper"
				}

				
				
	//Medic			
				Vac_Bullet_Uber
				{
					ClassIcon	medic
					Health	150
					Name	"Vaccinator Medic"
					Class	Medic
					Skill	Normal
			
					Attributes	"SpawnWithFullCharge"
					WeaponRestrictions	SecondaryOnly
			
					ItemAttributes
					{
						ItemName "The Kritzkrieg"
						"medigun charge is crit boost" 0
						"medigun charge is resists" 3
						"medigun bullet resist passive" 0.35
						"medigun bullet resist deployed" 0.35
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	 200
					}
			
					Item	"The Kritzkrieg"
					Item	"Berliner's Bucket Helm"
					Item	"Das Metalmeatencasen"
				}
				
				Giant_Vac_Bullet
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Vaccinator Medic"
					Class	Medic
					Skill	Expert
			
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName "The Kritzkrieg"
						"medigun charge is crit boost" 0
						"medigun charge is resists" 3
						"medigun bullet resist passive" 0.10
						"medigun bullet resist deployed" 0.10
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	 5000
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"move speed bonus"	0.5
						"heal rate bonus"	200
					}
			
					Item	"The Kritzkrieg"
					Item	"Berliner's Bucket Helm"
					Item	"Das Metalmeatencasen"
					Item	"The Razorback"
				}
				
				Giant_Vac_Blast
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Vaccinator Medic"
					Class	Medic
					Skill	Expert
			
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName "The Kritzkrieg"
						"medigun charge is crit boost" 0
						"medigun charge is resists" 4
						"medigun blast resist passive" 0.10
						"medigun blast resist deployed" 0.10
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	 5000
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"move speed bonus"	0.5
						"heal rate bonus"	200
					}
			
					Item	"The Kritzkrieg"
					Item	"Berliner's Bucket Helm"
					Item	"Das Metalmeatencasen"
					Item	"The Razorback"
				}
				
				Giant_Vac_Fire
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Vaccinator Medic"
					Class	Medic
					Skill	Expert
			
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName "The Kritzkrieg"
						"medigun charge is crit boost" 0
						"medigun charge is resists" 5
						"medigun fire resist passive" 0.10
						"medigun fire resist deployed" 0.10
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	 5000
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"move speed bonus"	0.5
						"heal rate bonus"	200
					}
			
					Item	"The Kritzkrieg"
					Item	"Berliner's Bucket Helm"
					Item	"Das Metalmeatencasen"
					Item	"The Razorback"
				}
				
				Kritz_Medic
				{
					ClassIcon	Medic
					Name	"Kritzkrieg Medic"
					Class	Medic
					Skill	Expert
					
					Attributes	"SpawnWithFullCharge"
					Attributes	"AlwaysCrit"
			
					ItemAttributes
					{
						ItemName	"the kritzkrieg"
						"ubercharge rate bonus"	100
						"uber duration bonus"	200
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	200
					}
			
					Item	"the kritzkrieg"
					Item	"vintage tyrolean"
				}
				
				Giant_Kritz_Medic
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Kritzkrieg Medic"
					Class	Medic
					Skill	Expert
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
					Attributes	"AlwaysCrit"
			
					ItemAttributes
					{
						ItemName	"the kritzkrieg"
						"ubercharge rate bonus"	100
						"uber duration bonus"	200
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"heal rate bonus"	200
						"bot medic uber health threshold"	5000
					}
			
					Item	"the kritzkrieg"
					Item	"vintage tyrolean"
				}
				
				Giant_Kritz_Medic_Regen
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Kritzkrieg Medic"
					Class	Medic
					Skill	Expert
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
					Attributes	"AlwaysCrit"
			
					ItemAttributes
					{
						ItemName	"the kritzkrieg"
						"ubercharge rate bonus"	100
						"uber duration bonus"	200
					}
			
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"heal rate bonus"	10.0
						"health regen"	50
						"bot medic uber health threshold"	5000
					}
			
					Item	"the kritzkrieg"
					Item	"vintage tyrolean"
				}
				
				Shield_Medic
				{
					ClassIcon 	medic_d
					Name 		"Shield Medic"
					Class	 	Medic
					Skill 		Expert
					WeaponRestrictions 	SecondaryOnly
					Attributes 			ProjectileShield
					Attributes			"SpawnWithFullCharge"
					
					ItemAttributes
					{
						ItemName "The Quick-Fix"
						"generate rage on heal" 2
						"increase buff duration" 3
					}
					
					CharacterAttributes
					{
						"bot medic uber deploy delay duration" 9999
					}
					
					Item 	"The Quick-Fix"
					Item	"Das Metalmeatencasen"
					Item	"Das Naggenvatcher"
				}
				
				Giant_Shield_Medic
				{
					ClassIcon 	Medic_d
					Health		4500
					Name 		"Giant Shield Medic"
					Class 		Medic
					Skill 		Expert
					WeaponRestrictions 	SecondaryOnly
					Attributes 			ProjectileShield
					Attributes			"MiniBoss"
					Attributes			"SpawnWithFullCharge"
					
					ItemAttributes
					{
						ItemName "The Quick-Fix"
						"generate rage on heal" 2
						"increase buff duration" 3
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"heal rate bonus"	200
						"bot medic uber deploy delay duration" 9999
					}
					
					Item 	"The Quick-Fix"
					Item	"Das Metalmeatencasen"
					Item	"Das Naggenvatcher"
				}
				
				Regen_Heal_Medic
				{
					ClassIcon	medic
					Health	4500
					Name	"Giant Quick Heal Medic"
					Class	Medic
					Skill	Expert
					Attributes	"SpawnWithFullCharge"
					Attributes	"MiniBoss"
			
					ItemAttributes
					{
						ItemName	"the quick-fix"
						"ubercharge rate bonus"	9.5
						"uber duration bonus"	-5
					}
			
					CharacterAttributes
					{
						"bot medic uber health threshold"	 500
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"airblast vulnerability multiplier"	0.6
						"heal rate bonus"	200
					}
			
					Item	"The Quick-Fix"
					Item	"The Gauzed Gaze"
					Item	"das metalmeatencasen"
				}
				
				
				
	//Sniper			
				Giant_Bowman_Spammer
				{
					ClassIcon	sniper_bow_multi
					Health		3300
					Name	"Giant Bowman Spammer"
					Class	Sniper
					Skill	Expert
					Attributes	"MiniBoss"
					Item	"larrikin robin"
					Item	"the huntsman"
					
					ItemAttributes
					{
						ItemName	"the huntsman"
						"fire rate bonus"	0.65
					}
					
					CharacterAttributes
					{
						"move speed bonus"	0.50
						"head scale"	0.70
						"damage force reduction" 0.4
						"airblast vulnerability multiplier" 0.4
					}
		}
	}
}