#base robot_giant.pop #base robot_standard.pop #base robot_Eclipse.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop #base ex_upgrade_click.pop population { StartingCurrency 850 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no RobotLimit 32 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 InitialCooldown 40 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 1 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Magnetic } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Magnetic_Hyper } } //850+950 Total:1800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a TotalCurrency 200 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot TFBot { Template T_TFBot_Scout_Bonk Attributes "AlwaysCrit" } } WaveSpawn { Name wave1_g1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 18 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro } } WaveSpawn { Name wave1_a TotalCurrency 200 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Tomislav_Easy } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name wave1_a TotalCurrency 150 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 13 WaitBetweenSpawns 5 Where spawnbot_right Where spawnbot_left TFBot { Class Demoman Skill Expert } } WaveSpawn { Name wave1_g2 WaitForAllSpawned wave1_g1 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 18 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_RapidFire } } WaveSpawn { Name wave1_a TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Pyro Attributes "AlwaysCrit" Skill Expert } } } //850+950+1100 Total:2900 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}저항거딕 체력1250" } WaveSpawn { Name wave2_a TotalCurrency 150 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Shotgun Attributes "AlwaysCrit" } } WaveSpawn { Name wave2_a1 TotalCurrency 150 TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 5 Where spawnbot_right Where spawnbot_left TFBot { Template T_TFBot_Heavyweapons_Fist } } WaveSpawn { Name wave2_a TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 3.5 Where spawnbot_right Where spawnbot_left TFBot { Template T_TFBot_Soldier_Burst_Easy } } WaveSpawn { Name wave2_g1 TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Burst_Healonhit_Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 1250 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 1250 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 1250 } } } WaveSpawn { Name wave2_g2 WaitForAllDead wave2_g1 TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_RapidFire Attributes "AlwaysCrit" } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_a TotalCurrency 150 TotalCount 28 MaxActive 14 SpawnCount 7 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot_invasion TFBot { Template T_TFBot_Pyro_Longflame } } WaveSpawn { Name wave2_g3 WaitForAllDead wave2_g2 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Burst_Healonhit_Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Health 1250 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Blast Health 1250 } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Fire Health 1250 } } } } //850+950+1100+1200 Total:4100 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}탱크체력 20000,10000" } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w3_wave01_g TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 28 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Spammer_Burst_Hyper } } WaveSpawn { Name w3_wave02_g WaitForAllSpawned w3_wave01_g TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_DirectHit_Spammer } } WaveSpawn { Name w3_wave01 TotalCurrency 200 TotalCount 44 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavy_Backup } TFBot { Template T_TFBot_Heavy_Backup } TFBot { Template T_TFBot_Heavy_Buff } TFBot { Template T_TFBot_Heavy_Buff } TFBot { Template T_TFBot_Heavy_Conch } TFBot { Template T_TFBot_Heavy_Conch } TFBot { Template T_TFBot_Heavy_Deflector_Penetration Attributes "AlwaysCrit" } } } WaveSpawn { Name w3_wave02 WaitForAllSpawned w3_wave01 TotalCurrency 150 TotalCount 30 MaxActive 18 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 1.5 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Soldier_Spammer_Homing Skill Normal } TFBot { Template T_TFBot_Soldier_Homing Tag "nav_prefer_flank_right" Skill Normal } TFBot { Template T_TFBot_Soldier_Homing Tag "nav_prefer_flank_left" Skill Normal } } } WaveSpawn { Name w3_wave02 WaitForAllSpawned w3_wave01 TotalCurrency 150 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 6 Where spawnbot_invasion TFBot { Template T_TFBot_Demoman_Samurai Attributes "AlwaysCrit" } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 95 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 10000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } //850+950+1100+1200+1250 Total:5350 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}탱크체력 25000 x 2" } WaveSpawn { Name w4_wave01_bs TotalCurrency 150 TotalCount 8 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 17 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast_Bonk } } WaveSpawn { Name w4_wave01 TotalCurrency 100 TotalCount 35 MaxActive 14 SpawnCount 7 WaitBeforeStarting 1 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Scout_Fast_Slug } } WaveSpawn { Name w4_engi TotalCurrency 0 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 35 Support Limited Where spawnbot_invasion TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle } } WaveSpawn { Name w4_wave01_g TotalCurrency 150 TotalCount 7 MaxActive 1 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 1 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Loch_Shield_Type2 } } WaveSpawn { Name w4_wave01 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1O WaitBetweenSpawns 1 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_wave01 TotalCurrency 100 TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Demoknight_BattleAxe_Armored } } WaveSpawn { Name w4_wave02 WaitForAllSpawned w4_wave01 TotalCurrency 100 TotalCount 6 MaxActive 3 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 18 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Homing_Hard Attributes "AlwaysCrit" } } WaveSpawn { Name w4_wave02 WaitForAllSpawned w4_wave01 TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_right Where spawnbot_left Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Penetration_Easy Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Sniper_Huntsman_Penetration_Easy Attributes "AlwaysCrit" } } } WaveSpawn { Name w4_wave02 WaitForAllSpawned w4_wave01 TotalCurrency 200 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Pyro_Venom_thrower_Hard } } WaveSpawn { Name w4_wave02 WaitForAllSpawned w4_wave01 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 1 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 25000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } //850+950+1100+1200+1250+1500 Total:6850 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}탱크체력 40000" Line "{green}봇은 탱크스폰후 35초부터 나옵니다" } WaveSpawn { Name w5_wave01 TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 35000 Name Tank Speed 75 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w5_wave01 TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 35 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name w5_wave01 TotalCurrency 200 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 40 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Crit } TFBot { Template T_TFBot_Pyro_Crit } TFBot { Template T_TFBot_Demo_Crit } TFBot { Template T_TFBot_Heavy_Crit } } } WaveSpawn { Name w5_wave01 TotalCurrency 200 TotalCount 6 MaxActive 3 SpawnCount 3 WaitBeforeStarting 45 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Future } TFBot { Template T_TFBot_Giant_Medic_Shield_Regen } } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 100 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot TFBot { Template T_TFBot_Pyro_Future_Flaregun } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 50 TotalCount 30 MaxActive 8 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot TFBot { Template T_TFBot_Demo_Chargeknight Attributes "AlwaysCrit" } } WaveSpawn { Name w5_wave_g1 WaitForAllDead w5_wave01 TotalCurrency 150 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 14 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro_ScorchShot_Hyper Attributes "AlwaysCrit" Tag "nav_prefer_flank_left" } } WaveSpawn { Name w5_wave_g1 WaitForAllDead w5_wave01 TotalCurrency 150 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 14 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro_ScorchShot_Hyper Tag "nav_prefer_flank_right" } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 11 WaitBetweenSpawns 35 Where spawnbot_invasion TFBot { Template T_TFBot_Giant_Juggernaut_Minigun Attributes "AlwaysCrit" } } WaveSpawn { Name w5_wave03 WaitForAllSpawned w5_wave_g1 TotalCurrency 100 TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Heavy_Natascha_Hyper } } WaveSpawn { Name w5_wave03 WaitForAllSpawned w5_wave_g1 TotalCurrency 100 TotalCount 18 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Future } TFBot { Template T_TFBot_Soldier_Future } TFBot { Template T_TFBot_Pyro_Future } } } } //850+950+1100+1200+1250+1500+1500 Total:8350 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}마지막구간 탱크체력 27500" } WaveSpawn { Name w6_wave01 TotalCurrency 150 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 Where spawnbot TFBot { Template T_TFBot_Scout_Pistol_Hyper } } WaveSpawn { Name w6_wave01 TotalCurrency 150 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 Where spawnbot TFBot { Template T_TFBot_Scout_Raygun Attributes AlwaysCrit } } WaveSpawn { Name w6_wave01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoknight_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield_Regen_Extended } } } WaveSpawn { Name w6_engi01 WaitForAllSpawned w6_wave01 TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Support Limited Where spawnbot_right TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_right TeleportWhere spawnbot_left TeleportWhere spawnbot_invasion } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Tanker_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield_Regen_Extended } } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Crit } TFBot { Template T_TFBot_Soldier_Crit } } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 5 Where spawnbot_invasion TFBot { Template T_TFBot_Pyro_Hyper } } WaveSpawn { Name w6_wave03 WaitForAllDead w6_wave02 TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Bison_Homing_Hyper Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield_Regen_Extended } } } WaveSpawn { Name w6_wave03 WaitForAllDead w6_wave02 TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 2.5 Where spawnbot TFBot { Template T_TFBot_Demo_Landmine Attributes AlwaysCrit } } WaveSpawn { Name w6_wave03 WaitForAllDead w6_wave02 TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Blaster_Hyper Attributes AlwaysCrit } } WaveSpawn { Name w6_wave04 WaitForAllSpawned w6_wave03 TotalCurrency 250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 27500 Name Tank Speed 75 StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_support WaitForAllSpawned w6_wave04 TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 1 Where spawnbot_invasion Support 1 TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Penetration } } } // Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Explanation { Line "{green}보스체력 75000 합선기헤비(체젠없음)" Line "{green}탄환대신 합선기투사체를 사용함" Line "{green}지원 수통콘: 수통파괴자(Canteen Destroyer)" Line "{green}데미지는 0.2수준으로 약하지만 5초간 수통공유-10디버프를 일으킵니다" } WaveSpawn { Name w7_wave01_giant01 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast_Hyper } TFBot { Template T_TFBot_Giant_Medic_Shield_Kritzkrieg } } } WaveSpawn { Name w7_wave01_giant02 WaitForAllSpawned w7_wave01_giant01 TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 43 WaitBetweenSpawns 43 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast_Hyper } TFBot { Template T_TFBot_Giant_Medic_Blinking } TFBot { Template T_TFBot_Giant_Medic_Uber_Extended } } } WaveSpawn { Name w7_wave01 TotalCurrency 180 TotalCount 21 MaxActive 6 SpawnCount 3 WaitBeforeStarting 13 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Soldier_Burst_Lockonsupport_Hyper Attributes AlwaysCrit } } WaveSpawn { Name w7_wave01 TotalCurrency 120 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 13 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Demo_Scatter_Hyper } } WaveSpawn { Name w7_wave02_giant01 WaitForAllSpawned w7_wave01 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter_Hyper } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Armored } } } WaveSpawn { Name w7_wave02_giant02 WaitForAllSpawned w7_wave02_giant01 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 17 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter_Hyper } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Switch } } } WaveSpawn { Name w7_wave02 WaitForAllSpawned w7_wave01 TotalCurrency 200 TotalCount 44 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Dragon_Charged_Expert Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Pyro_Dragon_Charged_Expert Attributes AlwaysCrit } TFBot { Template T_TFBot_Pyro_Dragon_Charged_Expert Attributes AlwaysCrit } } } WaveSpawn { Name w7_wave03_giant01 WaitForAllSpawned w7_wave02 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 22 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Penetration_Hyper } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Armored } } } WaveSpawn { Name w7_wave03_giant02 WaitForAllSpawned w7_wave03_giant01 TotalCurrency 300 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Deflector_Penetration_Hyper Attributes AlwaysCrit } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Homing } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Homing } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Homing } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Homing } TFBot { Template T_TFBot_Sniper_Huntsman_Hyper_Spammer_Homing } } } WaveSpawn { Name w7_wave03 WaitForAllSpawned w7_wave02 TotalCurrency 200 TotalCount 56 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Burst_Hyper } TFBot { Template T_TFBot_Soldier_Burst_Homing_Hyper } TFBot { Template T_TFBot_Soldier_Spammer_Homing_Hyper } TFBot { Template T_TFBot_Soldier_Scatter_Hyper } } } WaveSpawn { Name w7_wave04 WaitForAllSpawned w7_wave03 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 0 Where spawnbot TFBot { Class Heavyweapons Name "Der ShortCircuit" ClassIcon heavy_shortcircuit_h_g Skill Expert Health 75000 Item "Horror Shawl" Item "Bone-Cut Belt" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName tf_weapon_minigun "weapon spread bonus" 0 "override projectile type extra" "mechanicalarmorb" "Projectile speed increased" 1 "set damagetype ignite" 1 "Projectile speed increased" 1.22 "energy weapon penetration" 1 "projectile no deflect" 1 "fire rate bonus" 1 "damage bonus" 1.2 "custom item model" "models/weapons/c_models/c_tokamak/c_tokamak.mdl" } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } } WaveSpawn { Name w7_wave05 WaitForAllSpawned w7_wave04 TotalCurrency 0 TotalCount 24 MaxActive 12 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot Support 1 RandomChoice { TFBot { Template T_TFBot_Soldier_Canteen_Destroyer_TypeA } TFBot { Template T_TFBot_Soldier_Canteen_Destroyer_TypeB } } } } }