population
{
	Templates
	{
		T_TFBot_Giant_Pyro_Flare_Burst
		{
			Name	"Giant Burst Flare Pyro"
			ClassIcon	pyro_flare_burstfire_giant
			Health	3000
			Class	Pyro
			Skill	Expert
			WeaponRestrictions	SecondaryOnly
			Attributes MiniBoss
			ItemAttributes
			{
				ItemName	tf_weapon_shotgun_pyro
				"override projectile type"	6
				"damage bonus"	11
				"faster reload rate"	0.4
				"projectile spread angle penalty"	3
				"fire rate bonus"	0.001
				"auto fires full clip penalty"	1
				"auto fires when full"	1
				"crit vs burning players"	1
			}
			ItemAttributes
			{
				ItemName	"the bone dome"
				"set item tint RGB"	15185211
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction" 0.6
				"airblast vulnerability multiplier" 0.6
				"override footstep sound set" 6
			}
			Item	"flakcatcher"
			Item	"trickster's turnout gear"
			Item	"the bone dome"
		}
		T_TFBot_Pyro_Flare_Burst
		{
			ClassIcon	pyro_flare_burstfire
			Name	"Burst Flare Pyro"
			Health	175
			Class	Pyro
			Skill	Hard
			WeaponRestrictions	SecondaryOnly
			ItemAttributes
			{
				ItemName	tf_weapon_shotgun_pyro
				"override projectile type"	6
				"damage bonus"	11
				"faster reload rate"	1.75
				"projectile spread angle penalty"	3
				"fire rate bonus"	0.001
				"auto fires full clip penalty"	1
				"auto fires when full"	1
				"crit vs burning players"	1
				"clip size penalty"	0.5
			}
			ItemAttributes
			{
				ItemName	"the bone dome"
				"set item tint RGB"	15185211
			}
			Item	"flakcatcher"
			Item	"trickster's turnout gear"
			Item	"the bone dome"
		}
		T_TFBot_Pyro_Gas_Passer
		{
			ClassIcon	pyro_gascann_slowdown
			Name	"Gas Passer Pyro"
			Class	Pyro
			WeaponRestrictions	SecondaryOnly
			ItemAttributes
			{
				ItemName "The Gas Passer"
				"mult_item_meter_charge_rate" 0.001
				"applies snare effect" 0.5
				"fire rate penalty" 10
			}
			Item    "The Gas Passer"
		}
		
		T_TFBot_Demoman_Proximity_Fuse
		{
			ClassIcon	demoman_sniper
			Class	Demoman
			Health	175
			Skill	Normal
			Name	"Proximity Demoman"
			WeaponRestrictions	PrimaryOnly
			
			ItemAttributes
			{
				ItemName	"warbird_grenadelauncher_butcherbird"
				"fuse bonus"	0.3
				"Projectile speed increased"	1.05
				"grenade detonation damage penalty"	2
				"blast radius increased"	1.35
				"fire rate penalty"	2.5
				"faster reload rate"	0.05
			}
			Item	"blast defense"
			Item	"the hurt locher"
			Item	"the juggernaut jacket"
			Item	"warbird_grenadelauncher_butcherbird"
		}
		T_TFBot_Demoman_Dangerzone
		{
			ClassIcon	demo_clusterbomb
			Class	Demoman
			Health	3300
			Skill	Expert
			Name	"Giant Mine Blast Demoman"
			WeaponRestrictions	PrimaryOnly
			Attributes HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName	"the iron bomber"
				"fuse bonus"	1.25
				"grenade damage reduction on world contact"	2
				"fire rate penalty"	0.01
				"faster reload rate"	0.4
				"clip size upgrade atomic"	8.0
				"projectile spread angle penalty" 75
				"blast dmg to self increased"	0.1
				"Projectile speed increased" .7
			}
			CharacterAttributes
			{
				"airblast vulnerability multiplier" 0.5
				"override footstep sound set" 4
				"move speed penalty"	0.5
				"damage force reduction" 0.5
			}
			Item	"scotch bonnet"
			Item	"the hurt locher"
			Item	"the juggernaut jacket"
			Item	"the iron bomber"
		}
		T_TFBot_Demoman_Defender
		{
			ClassIcon	demoknight_skullcutter_lite
			Class	Demoman
			Health	800
			Scale	1.5
			Skill	Expert
			Name	"Dark Defender Demo"
			WeaponRestrictions	MeleeOnly
			Attributes HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName "the chargin' targe"
				"Attack not cancel charge" 1
				"dmg taken from bullets reduced"	0.6
			}
			CharacterAttributes
			{
				"damage bonus"	2
				"airblast vulnerability multiplier" 0.5
				"override footstep sound set" 4
				"move speed penalty"	0.5
				"damage force reduction" 0.5
				"charge time increased" 2
				"charge recharge rate increased" 2.5
			}
			Item	"the chargin' targe"
			Item	"the scotsman's skullcutter"
			Item	"the glasgow great helm"
			Item	"the dark age defender"
			Item	"the sole saviors"
		}
	
		T_TFBot_Sniper_Constant_Arrow
		{
			ClassIcon	sniper_bow_burst
			Health	1200
			Name	"Constant Bowman"
			Class	Sniper
			Skill	Expert
			Scale	1.5
			Attributes	AlwaysCrit
			ItemAttributes
			{
				ItemName	"the huntsman"
				"faster reload rate"	0.05
				"damage penalty"	0.85
			}
			CharacterAttributes
			{
				"move speed bonus" 0.85
				"head scale" 0.7
			}
			Item	"the huntsman"
		}
		T_TFBot_Scout_Burst
		{
			ClassIcon	scout_burst
			Health	125
			Name	"Burst Fire Scout"
			Class	Scout
			Skill	Hard
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	"warbird_scattergun_killerbee"
				"faster reload rate"	1
				"fire rate bonus"	0.4
				"clip size penalty"	0.66
			}
			ItemAttributes
			{
				ItemName	"pest's pads"
				"item style override"	4
			}
			
			Item	"the decorated veteran"
			Item	"warbird_scattergun_killerbee"
			Item	"pest's pads"
		}
		T_TFBot_Giant_Scout_Burst
		{
			ClassIcon	scout_burst_giant
			Name	"Burst Fire Super Scout"
			Class	Scout
			Skill	Expert
			Health	1200
			WeaponRestrictions PrimaryOnly
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			ItemAttributes
			{
				ItemName	"warbird_scattergun_killerbee"
				"faster reload rate"	0.4
				"fire rate bonus"	0.2
			}
			ItemAttributes
			{
				ItemName	"pest's pads"
				"item style override"	4
			}
			CharacterAttributes
			{
				"move speed bonus"	1.1
				"damage force reduction" 0.7
				"airblast vulnerability multiplier" 0.7
				"override footstep sound set" 5
				
			}
			Item	"the decorated veteran"
			Item	"warbird_scattergun_killerbee"
			Item	"pest's pads"
		}
		T_TFBot_Giant_Soldier_Direct_Hit
		{
			ClassIcon	soldier_directhit
			Health	3800
			Name	"Giant Direct Hit Soldier"
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			Tag	"bot_giant"
			Attributes	"HoldFireUntilFullReload"
			Attributes	"MiniBoss"
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
			}
			ItemAttributes
			{
				ItemName	"breach and bomb"
				"set item tint RGB"	15185211
			}
			Item	"the direct hit"
			Item	"breach and bomb"
			Item	"the hurt locher"
		}
		T_TFBot_Soldier_Direct_Hit_Burst
		{
			ClassIcon	soldier_directhit_spammer
			Health	200
			Name	"Burst Hit Soldier"
			Class	Soldier
			Skill	Hard
			Attributes	"HoldFireUntilFullReload"
			ItemAttributes
			{
				ItemName	"the direct hit"
				"faster reload rate"	1.75
				"fire rate bonus"	0.1
				"clip size penalty"	0.5
			}
			ItemAttributes
			{
				ItemName	"breach and bomb"
				"set item tint RGB"	15185211
			}
			
			Item	"the direct hit"
			Item	"breach and bomb"
			Item	"the hurt locher"
		}
		T_TFBot_Giant_Soldier_Direct_Hit_Burst
		{
			Class Soldier
			Name "Giant Burst Hit Soldier"
			ClassIcon soldier_directhit_spammer_giant
			Health 3800
			Skill Expert
			WeaponRestrictions PrimaryOnly
			Attributes MiniBoss
			Attributes HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName "the direct hit"
				"faster reload rate" 0.6
				"fire rate bonus" 0.05
				"clip size upgrade atomic" 2.0
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction" 0.4
				"airblast vulnerability multiplier" 0.4
				"override footstep sound set" 3
			}
			ItemAttributes
			{
				ItemName	"breach and bomb"
				"set item tint RGB"	15185211
			}
			
			Item	"the direct hit"
			Item	"breach and bomb"
			Item	"the hurt locher"
		}
		T_TFBot_Giant_Soldier_Drain
		{
			Class Soldier
			ClassIcon soldier_singleheal
			Name "Giant Charged Black Box Soldier"
			Health 4200

			Item "The Black Box"
			Skill Expert
			Attributes MiniBoss
			WeaponRestrictions PrimaryOnly
			Attributes HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName "The Black Box"
				"damage bonus" 1.5
				"clip size upgrade atomic" -2
				"faster reload rate" 1.6 
				"blast radius increased" 1.25
				"heal on hit for rapidfire" 1000
				"bleeding duration" 6
			}
			ItemAttributes
			{
				ItemName	"the peacebreaker"
				"set item tint RGB"	15185211
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction"	0.4
				"airblast vulnerability multiplier"	0.4
				"override footstep sound set"	3
				"Projectile speed increased"	0.4
			}
			Item	"The Black Box"
			Item	"the juggernaut jacket"
			Item	"breach and bomb"
		}
		T_TFBot_Giant_Soldier_RocketPush_Suppressed
		{
			Class Soldier
			Skill Expert
			WeaponRestrictions PrimaryOnly
			
			ClassIcon soldier_blast_giant
			Attributes MiniBoss
			Attributes HoldFireUntilFullReload
			Name "Giant Soldier Pusher"
			Health 3800

			ItemAttributes
			{
				ItemName "The Liberty Launcher"
				"damage causes airblast" 1
				"damage penalty" 1
				"faster reload rate" 0.6
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"override footstep sound set" 3
				"damage force reduction" 0.4
				"airblast vulnerability multiplier" 0.4
				"airblast vertical vulnerability multiplier" 0.1
			}
			Item "The Liberty Launcher"
			Item	"the peacebreaker"
			Item	"attack packs"
		}
		T_TFBot_Chief_Soldier_RocketPush_Suppressed
		{
			Class	Soldier
			Skill	Expert
			WeaponRestrictions	PrimaryOnly
			
			ClassIcon	soldier_blast_chief
			Attributes	MiniBoss
			Attributes	UseBossHealthBar
			Attributes	HoldFireUntilFullReload
			Health	25000
			Scale	1.8
			Name	"Chief Blast Pusher"
			
			ItemAttributes
			{
				ItemName "The Liberty Launcher"
				"damage causes airblast" 1
				"damage penalty" 1.2
				"fire rate bonus" 0.25
				"clip size upgrade atomic" 3
				"faster reload rate" 0.6
			}
			CharacterAttributes
			{
				"health regen"	150
				"move speed bonus"	0.5
				"override footstep sound set" 3
				"damage force reduction" 0.4
				"airblast vulnerability multiplier" 0.4
				"airblast vertical vulnerability multiplier" 0.1
				"rage giving scale"	0.15
			}
			Item	"The Liberty Launcher"
			Item	"the peacebreaker"
			Item	"attack packs"
		}
		
		T_TFBot_Pyro_Torch
		{
			ClassIcon		pyro_blowtorch
			Health	175
			Name	"Welder Pyro"
			Class	Pyro
			Skill	Normal
			ItemAttributes
			{
				ItemName	tf_weapon_flamethrower
				//"flame_speed"	2300
				//"flame_drag"	8.5
				//"flame_lifetime"	0.6
				//"flame_up_speed"	50
				"flame_speed"	500
				"flame_drag"	2
				"flame_up_speed"	-50
				"flame_lifetime"	0.05
				"damage bonus"	2.5		
				
			}
			Item	"engineer welding mask"
		}
		T_TFBot_Pyro_Dangerzone
		{
			Class	Pyro
			ClassIcon	pyro_armored
			Name	"Pyro with High health"
			Skill Expert
			Scale	1.5
			Health	1600
			WeaponRestrictions PrimaryOnly
			
			ItemAttributes
			{
				ItemName	tf_weapon_flamethrower
				//"flame_speed"	2300
				//"flame_drag"	8.5
				//"flame_lifetime"	0.6
				//"flame_up_speed"	50
				//"flame_spread_degree"	2.8
				"flame_spread_degree"	15
				"flame_up_speed"	-100
				"damage bonus"	2	
				"flame_lifetime"	4.5		
				"Paintkit_proto_def_index"	226	
				"set_item_texture_wear" 0.20000000596046
				
			}
			CharacterAttributes
			{
				"head scale" 0.7
				"move speed bonus"	0.85
			}
			Item	"hazard headgear"
			Item	"the juggernaut jacket"
			Item	"trickster's turnout gear"
		}
		T_TFBot_Giant_Heavyweapons_Armored
		{
			Class Heavyweapons
			Name "Heaviestweapons"
			ClassIcon heavy_armored_giant
			Skill Expert
			Health 10000
			WeaponRestrictions PrimaryOnly
			MaxVisionRange 1200
			Attributes MiniBoss
			
			ItemAttributes
			{
				ItemName "warbird_minigun_butcherbird"	
				"damage bonus"	1.5
			}
			CharacterAttributes
			{
				"move speed bonus"	0.35
				"damage force reduction" 0.3
				"airblast vulnerability multiplier" 0.3
				"override footstep sound set" 2
			}
			Item	"warbird_minigun_butcherbird"	
			Item	"the frag proof fragger"
			Item	"the patriot's pouches"
		}
		T_TFBot_Heavyweapons_Armored
		{
			Class Heavyweapons
			Name "Heavierweapons"
			Skill Expert
			ClassIcon heavy_armored
			Health 900
			Scale 1.5
			WeaponRestrictions PrimaryOnly
			ItemAttributes
			{
				ItemName	"warbird_minigun_butcherbird"
				"minigun spinup time increased"	1.35
			}
			Item	"warbird_minigun_butcherbird"	
			Item	"the patriot's pouches"
			Item	"the frag proof fragger"
		}
		T_TFBot_Sniper_Hook
		{
			Class Sniper
			Name "Hookshot Bowman"
			Skill Expert
			ClassIcon sniper_bow_hook
			Health 125
			WeaponRestrictions PrimaryOnly
			ItemAttributes
			{
				ItemName	"the huntsman"
				"override projectile type"	18
				"apply look velocity on damage"	-1000
				"bleeding duration"	6
				"damage penalty"	0.5
				"apply z velocity on damage"	-200
				"fire rate bonus" 2
				"slow enemy on hit major" 2
			}
			Item	"the huntsman"	
			Item	"the jarmaments"
			
		}
		T_TFBot_Medic_Overheal
		{
			ClassIcon	medic_overhealer
			Health	150
			Name	"Overheal Medic"
			Class	Medic
			Skill	Normal
			ItemAttributes
			{
				ItemName	"warbird_medigun_corsair"
				"overheal bonus"	6
				"ubercharge rate bonus"	0.01
			}
			Item	"warbird_medigun_corsair"
			Item	"hazard headgear"
			Item	"vitals vest"
			
		}
		T_TFBot_Giant_Medic_Overheal
		{
			Class Medic
			Name "Giant Overheal Medic"
			ClassIcon medic_overhealer_giant
			Skill Expert
			Health 4500
			WeaponRestrictions SecondaryOnly
			Attributes MiniBoss
			ItemAttributes
			{
				ItemName	"warbird_medigun_corsair"
				"overheal bonus"	6
				"ubercharge rate bonus"	0.01
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction" 0.6
				"airblast vulnerability multiplier" 0.6
				"heal rate bonus" 200
				"health regen"	40
			}
			Item	"warbird_medigun_corsair"
			Item	"hazard headgear"
			Item	"vitals vest"
		}
		T_TFBot_Engineer_Ranger
		{
			ClassIcon	engineer
			Health	500
			Name	Engineer
			Class	Engineer
			Skill	Expert
			ItemAttributes
			{
				ItemName	tf_weapon_wrench
				"speed boost when active"	1.4
			}
			CharacterAttributes
			{
				"engy sentry radius increased"	1.2
			}
			Item	"the sightliner"
			Item	"life support system"
		}
		
	}
}